Terradon
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lordkingcrow said:As for a cannon ball in close combat... It's an impossibility. You cannot fire a cannon into friendly troops, therefor, you cannot fire a cannonball into close combat.
You hve never played against a Skavens before, have you?
lordkingcrow said:There is always a way to try and wiggle what you want out of the wording, but common sense should prevail. It's a shield, designed to deflect things coming at you. Therefor, if your not using it, it doesn't help you. If it was designed to protect you at all times, it would probably be a ring or necklace. As I see it, the judge is correct in his ruling.
The highlighted part is a slippery slope. You are now talking RAI, and not RAW. Sure, common sense should apply, but off the top of my head, I can name at least 2 rules instances, that, RAW, makes no sense. you could try to argue that "common sense says otherwise!", but your entire argument is hanging in a thin thread. It's easy to argue that TikTaq'to SHOULD be able to join a unit, as he even have a special rule that confers to his UNIT, even refering to granting his rule to TerradonS. (Note the s). Yet RAW clearly states characters cannot join fliers. If you want to force someone to accept your "common sense" ruling, you are effectively homebrewing.
The Charmed Shield is annoying, because it is too poorly worded. It states: "The first hit suffered by the BEARER of the charmed shield is discounted on a 2+."
To my knowledge, bearer isn't the same as actually using - you are "bearing" it regardless of whether or not you are USING it. The only thing the word "bearer" seems to have in terms of restrictions, is that the "save" can't be confered to another model, even if in the same unit.
And since we established that magic shields can't parry, and the shield says nothing about parrying, it isn't a parry - so i don't see why it should require being actively used.
I created this thread to see if anyone had some rules to refer to. But it seems the only arguments against using it with a 2-hander or an additional hand weapon relies entirely on RAI/Common sense.