I have never been disappointed by any of our units when it comes to attacking. I hate how everything is a glass cannon. I’d like a tougher save on the warriors 4+ with immunity to rend 1 would be cool and I’d like temple guard to be 2+ save naturally, with a warscroll buff that gives them a mortal wound save when hero is nearby. Buff the toughness on the carno would raise the points but since they are shoving the slann down our throats, wth lets go for broke and make it 14 wounds and 3+ save for like 400-450 pts. You’d only take 1 now anyway.