Hi guys , what do u thing about this lists i ll apreciate any advice (speciall on artifacts) Allegiance: Seraphon Leaders Slann Starmaster (260) Engine of the Gods (240) Saurus Astrolith Bearer (160) Saurus Scar-Veteran on Cold One (100) Battleline 20 x Saurus Knights (320) - Blades 5 x Saurus Knights (80) - Blades 5 x Saurus Knights (80) - Blades Units 9 x Kroxigor (450) Battalions Firelance Starhost (150) Dracothion's Tail (80) Endless Spells / Terrain Chronomantic Cogs (80) Total: 2000 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 126 Allegiance: Seraphon Leaders Slann Starmaster (260) Engine of the Gods (240) Saurus Astrolith Bearer (160) Saurus Scar-Veteran on Cold One (100) Skink Starpriest (80) Battleline 20 x Saurus Knights (320) - Blades 5 x Saurus Knights (80) - Blades 5 x Saurus Knights (80) - Blades 40 x Saurus Warriors (330) - Clubs Battalions Firelance Starhost (150) Dracothion's Tail (80) Endless Spells / Terrain Chronomantic Cogs (80) Balewind Vortex (40) Total: 2000 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 134
What level of play are you expecting at the Tournament? Razordons, Ripperdactyls, & Engines of the Gods are our most tournament viable units. For artefacts, ulgu has the largest concentration of useful choices. Betrayer's Crown an the ScV Co can let him missile into a horde and nuke down 1/3 of it. Miasmic blade and Doppelganger's Cloak make for fantastic choices if you need to imbue a hero with more durability. Sword of Judgement is the premier hero and behemoth killer.