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AoS Seraphon v Death 2000 points

Discussion in 'Battle Reports' started by LordRibbit, Apr 29, 2017.

  1. LordRibbit
    Temple Guard

    LordRibbit Well-Known Member

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    So my list was:

    Oldblood on Carnosaur (320) Quicksilver Potion
    Scar Vet on Carnosaur (260) Quicksilver Potion
    Scar Vet on Cold One (100) Relic Blade, Legendary Fighter, General
    Sunblood (120)

    5 x Knights with Lances (120)
    5 x Knights with Lances (120)
    10 x Warriors with clubs (100)

    Bloodclaw Starhost (100)

    Skink Priest (100)
    5 x Chameleon Skinks (120)
    5 x Chameleon Skinks (120)
    3 x Rippers (140)

    Shadowstrike Starhost (120)

    Starseer (160)

    2000 points

    His was:

    Zombie Dragon
    Ghoul king on terrorgeist
    3 x 10 ghouls
    5 x dire wolves

    So a pretty nasty list but nice guy (I didn't know what army I was playing beforehand). Mission was take and hold.

    First turn:
    I let him go first, all his monsters could move min 12 inches so flew across the table. My turn I dropped my skinks and rippers next to two of his ghoul units left behind to guard the objective killed 3 with shooting (made 12 saves!) and rippers wiped out another unit of 10. Oldblood charged his mourngul with a unit of knights took 2 wounds off him then all the knights died as the necrosphinx piled into them.

    Second turn:
    Won priority thanks to starseer re-rolls. Shot the dire wolves killing 4 of them and the rippers charged and killed the 7 ghouls left over from the turn before taking 2 wounds in return. Scar vet on carnosaur charged into the mournghul and used his quicksilver potion so 2 carnosaurs in a row killed him off.

    His second turn he moved the zombie dragon back to go for my rippers and skinks, killing 4 skinks in shooting and all the Rippers in combat in return for two wounds (healed at the end of turn). Last unit of ghouls surrounded his objective. Terrorgiest charged both my Sunblood and scar vet on cold one, killing the Sunblood thanks to terrible save rolls from myself! Necrosphinx charged my starseer and unit of 10 warriors guarding my objective killing the warriors

    Third turn: I won priority again and this is where the game started to turn. Starseer retreated from combat and the carnosaurs went for his objective with knights in tow, oldblood shot 3 ghouls and the 5 man unit of skinks disappeared off the board. Oldblood then charged the zombie dragon and bounced off taking 4 wounds, scar vet on carnosaur killed the unit of ghouls in return of 2 wounds and my scar vet on cold one died against the terrorgeist after causing 2 wounds (again healed).

    His turn charged his necroshinx into my knights killing them all, zombie dragon killed my oldblood and terrorgeist killed the scar vet on carnosaur. my saves were terrible, I only needed one of those to survive and my skinks would take his objective giving me the major win.

    Turns 4 & 5: both pretty much sat on our objectives for the last two turns, sent in my skinks for a laugh who killed the last direwolf and then died to the zombie dragon/terrorgeist and necrosphinx!

    Result: Minor loss on kill points, was a really fun and close game. If my save rolls were better I would've won a major but as usual in AoS the key moment of the game went away from me. If I knew what I was fighting I would've had a different list but still thought this one was competitive, double carnosaur is very intimidating apparently!!
  2. Bowser

    Bowser Third Spawning

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    Got to love a close game, and having a good opponent always makes the gsme better. Minor loss this time, major victory next!
    LordRibbit and Crowsfoot like this.
  3. Seraphage

    Seraphage Well-Known Member

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    Nothing better than a close game with a nice person as an opponent :D
    Bowser, LordRibbit and Crowsfoot like this.

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