Cold One
Aktanolt
Well-Known Member
- Messages
- 138
- Likes Received
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- Trophy Points
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Hi There,
I'm thinking about some lists those days. Came up with this one. Supposed to be competitive.
Allegiance: Seraphon
Mortal Realm: Shyish
Leaders
Engine of the Gods (220)
Knight - Incantator (140)
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Artefact: Incandescent rectrices
Skink Starpriest (80)
Battlelines
10 x Skinks (60)
- Boltsplitters , star bucklers
10 x Skinks (60)
- Boltsplitters , star bucklers
10 x Skinks (60)
- Boltsplitters , star bucklers
Battalion
Thunderquake Starhost (120)
-Engine of the Gods (220)
- Artefact: Ethereal Amulet
-Stegadon (220)
- Sunfire thrower
-Stegadon (220)
- Sunfire thrower
-3 x Skink Handlers (40)
-4 x Salamanders (160)
Endless Spells
Balewind Vortex (40)
Everblaze comet (100)
Total: 2000 / 2000
Extra Command Points: 1
Allies: 240 / 400
Wounds: 101
So in a tournament environment, let's state on what we got :
- Summon power to get bodies from 2 engines and Slann on BWV
- Magic defence with 3 mages ( 5 unbinds )
- 3 fast battlelines for Chaff/Screen/ Bubble and objectives taker
- Mortal wound output with 2 Engines , Everblaze comet ( and sallies
)
- Threat to high armor units ( sallies + MW )
- Hordes menaces with 2 stegadons with flames Throwers ( we can Teleport , 1d6 move and charge turn 1 )
I think we lack Astrolith bearer, maybe try kroxigors instead of sallies ( but i think we have enough hordes handlers ) Stuff can be improved so let me know what you think about it !
I'm thinking about some lists those days. Came up with this one. Supposed to be competitive.
Allegiance: Seraphon
Mortal Realm: Shyish
Leaders
Engine of the Gods (220)
Knight - Incantator (140)
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Artefact: Incandescent rectrices
Skink Starpriest (80)
Battlelines
10 x Skinks (60)
- Boltsplitters , star bucklers
10 x Skinks (60)
- Boltsplitters , star bucklers
10 x Skinks (60)
- Boltsplitters , star bucklers
Battalion
Thunderquake Starhost (120)
-Engine of the Gods (220)
- Artefact: Ethereal Amulet
-Stegadon (220)
- Sunfire thrower
-Stegadon (220)
- Sunfire thrower
-3 x Skink Handlers (40)
-4 x Salamanders (160)
Endless Spells
Balewind Vortex (40)
Everblaze comet (100)
Total: 2000 / 2000
Extra Command Points: 1
Allies: 240 / 400
Wounds: 101
So in a tournament environment, let's state on what we got :
- Summon power to get bodies from 2 engines and Slann on BWV
- Magic defence with 3 mages ( 5 unbinds )
- 3 fast battlelines for Chaff/Screen/ Bubble and objectives taker
- Mortal wound output with 2 Engines , Everblaze comet ( and sallies
- Threat to high armor units ( sallies + MW )
- Hordes menaces with 2 stegadons with flames Throwers ( we can Teleport , 1d6 move and charge turn 1 )
I think we lack Astrolith bearer, maybe try kroxigors instead of sallies ( but i think we have enough hordes handlers ) Stuff can be improved so let me know what you think about it !
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