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Tutorial TRIALS OF FOUR OLD ONES: Update and revival - 01/04/2018

Discussion in 'Painting and Converting' started by Rikard, Dec 18, 2014.

  1. Rikard
    Salamander

    Rikard Well-Known Member

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    Renewing the trials:
    As mentioned in the Golden Slann contest here's what I'd like to try with the trails of the old ones and get more of you sculpting and converting again.


    Moving Forward

    I'm looking at shifting focus to the future, I was having a read of some of my old White Dwarf magazines the other day and came across an old series of articles they did called "The Tale Of Four Gamers", I really liked it, the goals of it being that every month the four staffers involved where given £20 and in that month had to buy and/or paint models for a fantasy army. It was done to encourage other gamers to paint their armies as there was a big trend at the time of people fielding unpainted armies, or with the generic "three colours minimum".

    I love the idea behind this as it shows people it's easier to paint something than they might think and work on the "little and often" approach. Little bits here and there quickly add up.

    With that being said, here's what I'd like to propose (and ALL feedback is welcome here, I want to encourage not some, not a few, but ALL OF YOU to sculpt more). I am CERTAIN I can get all of you sculpting from scratch, even if some of you have doubts or reservations, I'm still fully in the belief that life as a whole enforces people with a underlying notion that leaves them selling themselves short.


    Obviously I do want to stress that there is no obligation, last thing I want is for this to become a chore, rather than something you genuinely want to try your hand at.


    The Tale Of Four Gamers:
    Rules are as follows (this will likely change depending on peoples' feedback and ideas).

    - Every month you set yourself ONE goal (sculpting, paint or converting).

    - Make sure this goal is actually LESS than you think you could complete (if you think with the time you have available for that month you could completely paint two units, set your goal for one, it allows for other things happening and gives you a little extra time to put in to that unit/project).

    - You get to pick your own goal each month, you're not working off a pre-determined task for something you don't do/include in your army.

    The Wild Card
    At the start of every three month period I will be announcing the Wild Card.

    - The wild card will be made up of three sculpting/converting challenges, one for each month.

    - Each challenge will be a flexible one (so it could be for example, "sculpt a weapon" it doesn't stress on the type of weapon).

    - At the end of the three month period, everyone who has completed the wild card challenge for that period will be entered into a poll.

    - The winner will then get to choose a detailed conversion/sculpt for me to complete over the next three months. (FYI, asking me to scratch build something has to be reasonable, as it can take a long time..that means no dread saurians, carnosaurs, monsters, Kroxigors, Slann, or Lord Kroaks).

    - All sculpts/heavy conversions that I complete in the Wild card challenge will then become prizes in the Golden Slann Contests.

     

    Attached Files:

    Last edited: Apr 1, 2018
  2. NexS1
    Carnasaur

    NexS1 Well-Known Member

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    Good find, Rikard.

    Makes me want to take the pencils out and get artsy.



    But I know I won't.
     
  3. Quinras
    Cold One

    Quinras Member

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    I found a picture of a bastiladon on FLKR. I think this guy did an awesome job, and it actually inspired me to try and do the same on my own basti. While I couldn't replicate it entirely, I am very pleased with the result.

    I cannot show the image here, but this is the link to FLKR:
    https://www.flickr.com/photos/64056844@N05/9813811543/in/photostream/
     
    Juxtion likes this.
  4. n810
    Slann

    n810 First Spawning

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  5. NexS1
    Carnasaur

    NexS1 Well-Known Member

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    oooooohhhh
     
  6. Rikard
    Salamander

    Rikard Well-Known Member

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    Some nice finds,

    I've got some other bits and pieces, but thought I'd ask in case anyone else has found some nice work.
     
  7. Rikard
    Salamander

    Rikard Well-Known Member

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    As per the big tutorial sticky, here is a nice update and a secondary purpose for this thread.

    Trials of the Old Ones.
    I'm going to opt for a once a month event at the moment as I don't want to get ahead of myself.
    The rules are very simple.

    RULES:
    1. Anyone can enter, or drop out and even re-enter at any stage of the these challenges, you could for example take part in challenge 1, drop out of challenge 2 (for any reason you like, you don't need to give warning, or even a reason at all, we all have lives offline and work) and then pop back in for challenge 3, or even 6!
    2. If you wanted to try your hand at a challenge that was finished long ago, but couldn't at the time, that's fine, I'd encourage all of you to have a stab at an old challenge, even if it ends up being years old.
    3. There are no prizes, my time is stretched way beyond the abilities to award and make prizes on a monthly basis, that's what the sculpting and conversion contests are for.
    4. Don't panic, these challenges will be relatively easy even if you have no experience with puttys.
    5. Ask questions, not sure on something, or need a few pointers to help get you started? That's why this topic (and the green stuff woes thread) exist.
    So with that all said, here is your first challenge... Quetzl...

    Your challenge is simple, you will convert a saurus of your choice (champion, car vet, old blood or even special character) and give him some new scales worthy of the blessings of Quetzl.
    • You do NOT have to change all of his scales.
    • You do NOT have to cover skin that doesn't have scales on them.
    • You may use an older or OOP, or even non GW lizardman for this task.
    Below is the model I will be working on with my demonstration.
    I will be adding new scales to the head creat and changing the larger spikes down his back.

    You have until the end of June to complete your work (that is to say I will be posting my work for this challenge on the 1st of July).

    [​IMG]
     
    Bracnos, Seraphage, Slanputin and 4 others like this.
  8. Essmir
    Chameleon Skink

    Essmir Well-Known Member

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    Cool idea! I might join in if i find a surus or I might just do bigger scales on a skink it feels like it might be in line with the theme of the challange.
     
  9. Rikard
    Salamander

    Rikard Well-Known Member

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    If you have no suitable saurus, use a skink, or even a kroxigor if you have one. :)
     
  10. Bowser
    Slann

    Bowser Third Spawning

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    Had to look this up, my warhammer old ones lore is not up to par. I think most of my army could go under this one. Hammer bros. With turtle shells. Even a few with spikes on the shells.
     
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  11. pendrake
    Skar-Veteran

    pendrake Well-Known Member

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    @Bowser , what did your research turn up? I do remember there were sacred spawnings: Sotek, Tzunki, and the others...but it's been so long. Is Quetzl all about extra spikes?
     
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  12. SlanntaClause
    Carnasaur

    SlanntaClause Well-Known Member

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    @pendrake I found this site that explains a little on the old ones each known one and gives useful info about their colour representation and some features they instill in their spawnlings - http://warhammeronline.wikia.com/wiki/The_Old_Ones

    Edit: Rigg is particular interesting seems gender comes into play and is an outcast :D maybe mother nature or something :p
     
  13. Rikard
    Salamander

    Rikard Well-Known Member

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    I miss this so much about 6th ed...
    Unit with one spawning became special, two made it a rare.
    Scar vets could take 2
    Old bloods could take 3
    Priests could take 1, but limited to sotek and tepok (I think).
    Slann couldn't.

    Sotek = + 1 attack on the charge (red crest skinks got extra bonuses)
    Chotec = roll 3D6 and pick the highest 2 for pursuits (think it was charges too)
    Tlazcotl = immune to psychology
    Tzunki = Aquatic rule
    Huanchi = move through woods + forest without penalty.
    Queztl = + 1 to armour saves (the ever popular -1 armour save cold one + old blood/scar vet, you had a 2+ armour save against strength 6 hits)
    scaly skin 5+, with quetzl, 4+, light armour 3+, cold one 1+, enchanted shield (+2 to your armour save, gave you a -1 armour save.
    Tepok = unit or character increases your dispell pool by 1 die.
    Itzl = may ride cold one or carno.
    Old Ones = you may re-roll D3 die for that character through out the game (armour saves, hits, wounds, wards, etc)
     
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  14. Bowser
    Slann

    Bowser Third Spawning

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    Pretty much thick scales and extra spikes, the god of defensive warfare, sort of. Another forum asked the very question how to do it, the skinks would have thicker scales or scales made of bone like an exoskeleton almost, the saurus back spikes would be more pronounced or a combination of the two, depending on how blessed the spawning is/How much you want to do with the model.
     
    Last edited: Jun 7, 2016
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  15. Rikard
    Salamander

    Rikard Well-Known Member

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    Bingo, not really fussed on specifics with regards to styles or the minis used (though if you have the old blood above, it might make it easier to gauge ideas and stages), it's more of this whole "having a go as you may well surprise yourself" thingy.
     
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  16. tom ndege
    Skar-Veteran

    tom ndege Well-Known Member

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    Might be interesting for me... Still got a bsb to make... ;)
     
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  17. Rikard
    Salamander

    Rikard Well-Known Member

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    Then get cracking! *pokes with stick of encouragement*
     
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  18. tom ndege
    Skar-Veteran

    tom ndege Well-Known Member

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    Let me finish the exam next week and the plan I have to draw then I'll join in! ;)
     
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  19. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    The cold one and rider I'm doing for the Golden serpent is having the neck, tail, stomach area made thicker and I will be trying to add scale detail could this do for the challenge?
     
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  20. Jorgik
    Carnasaur

    Jorgik Well-Known Member

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    I´d also join up if my big stegadon is allowed. Still need to do lots of scale work and would benefit of this "push" ;)
     
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