Ripperdactyl
IggyStarhost
Well-Known Member
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Hi guys,
What do you think of this list?
Allegiance: Seraphon
Leaders
Engine of the Gods (220)
Slann Starmaster (260)
- Great Rememberer
Saurus Astrolith Bearer (160)
Skink Starpriest (80)
Battleline
10 x Skinks (60)
- Meteoric Javelins & Star Bucklers
10 x Skinks (60)
- Meteoric Javelins & Star Bucklers
10 x Skinks (60)
- Meteoric Javelins & Star Bucklers
Units
3 x Skink Handlers (40)
3 x Razordons (120)
3 x Kroxigor (160)
Behemoths
Bastiladon (280)
Bastiladon (280)
Battalions
Thunderquake Starhost (120)
Endless Spells
Balewind Vortex (40)
Chronomantic Cogs (60)
Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 97
Few things I was wondering:
- Skink handlers nice for LoS. Could put Krox in thundequake and switch handlers for extra razordon. Handlers could make summoning salies more fun when summoning pool gets depleted.
- Switch Kroxigors for Rippers. Really want that T1 toad. With GR on slan engine isnt that certain. But summoning Krox cost more and wont be in T1.
- Chronomatic Cogs. Am I gathering too much summon points? With this setup and the Starpriest summoning Cogs for the slann. You’re almost guaranteed T2 atleast 24 CP. And Cogs could be nice for the Carno’s to drop.
Apart from the list, this is the summoning pool:
1 razordon
1 salamander
10 chameleon skinks
20 Skinks
3 Ripperdactyls
1 Carnosaur
1 Eternity Warden
15 S Guard
20 Warriors
1 SV on CO
What do you think of this list?
Allegiance: Seraphon
Leaders
Engine of the Gods (220)
Slann Starmaster (260)
- Great Rememberer
Saurus Astrolith Bearer (160)
Skink Starpriest (80)
Battleline
10 x Skinks (60)
- Meteoric Javelins & Star Bucklers
10 x Skinks (60)
- Meteoric Javelins & Star Bucklers
10 x Skinks (60)
- Meteoric Javelins & Star Bucklers
Units
3 x Skink Handlers (40)
3 x Razordons (120)
3 x Kroxigor (160)
Behemoths
Bastiladon (280)
Bastiladon (280)
Battalions
Thunderquake Starhost (120)
Endless Spells
Balewind Vortex (40)
Chronomantic Cogs (60)
Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 97
Few things I was wondering:
- Skink handlers nice for LoS. Could put Krox in thundequake and switch handlers for extra razordon. Handlers could make summoning salies more fun when summoning pool gets depleted.
- Switch Kroxigors for Rippers. Really want that T1 toad. With GR on slan engine isnt that certain. But summoning Krox cost more and wont be in T1.
- Chronomatic Cogs. Am I gathering too much summon points? With this setup and the Starpriest summoning Cogs for the slann. You’re almost guaranteed T2 atleast 24 CP. And Cogs could be nice for the Carno’s to drop.
Apart from the list, this is the summoning pool:
1 razordon
1 salamander
10 chameleon skinks
20 Skinks
3 Ripperdactyls
1 Carnosaur
1 Eternity Warden
15 S Guard
20 Warriors
1 SV on CO