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AoS NEW *rumor*

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In general, more CC abilities would be cool. Fortuntatly they do seem to be going that way a little bit with some of the new slaanesh stuff and some of those newer endless spells.
Fyreslayers Auric Hearthguard restrict movement of monsters they hit. we could def use some of that.
 
I also kinda like similar abilities like the one of those SCE crossbow dudes who reduce enemy charge distance with their suppression fire.
 
In theory, we could use an ability that reduces movement to stop all the terrorgheists and zombie dragons charging in and massacring everything.
 
I think it would be pretty neat if they gave more options. So one mode could drop rocks and put movement penalties on things and be repeatable every turn. And the other could drop giant firebombs that deal d3 mortal wounds each and be once per game. Make rippers the damage version and terradons the utility version.
 
I think it would be pretty neat if they gave more options. So one mode could drop rocks and put movement penalties on things and be repeatable every turn. And the other could drop giant firebombs that deal d3 mortal wounds each and be once per game. Make rippers the damage version and terradons the utility version.
apparently players don't like elite units being utility lol
 
apparently players don't like elite units being utility lol
elite units can bring utility, it just shouldn't be all they bring. They need a decent stat-line as well. Otherwise they wouldn't be "elite".
 
Yep. The faction that hates melee combat and focuses only on shooting cant shoot, and the saurus warriors bred for combat over millennia cant fight their way out of a wet paper bag. GW rules writing ftw.
Given how much of their equipment is practically part of a cadre-wide integrated warfare system that's supposed to do the coordination work for them, it's not exactly hard to see why Tau units don't do well on their own at the job they supposedly excel at.

I do agree regarding the saurus warriors though.
 
Given how much of their equipment is practically part of a cadre-wide integrated warfare system that's supposed to do the coordination work for them, it's not exactly hard to see why Tau units don't do well on their own at the job they supposedly excel at.

I do agree regarding the saurus warriors though.
yeah tau at least have all their marker drones and whatnot flying around (both in game and in fluff) making it Obvious why an individual soldier may not necesarly be super amazing.
 
Right now these are the sources for Seraphon lore:

Callis and Toll: The Silver Shard
Seraphon Battletome
Malign Portents: Dying Star
Skaven Pestilens

Callis and Toll has seraphon who fade away into nothingness after the slann is killed. This is contradicted by a lot of stuff, so I wouldn't bank too much on it.

The battletome is also really inconsistent, saying they are not flesh and blood and then describing how they have star blood that purifies the ground they walk on later.

Malign Portents and Skaven Pestilens are great. Definitely read these. Pestilens even has a chapter from a Slann's perspective.
 
Unless they're Tau elite, which are stuck with their horrible BS4. :p

Not to totally go off on a tangent, but tau shooting is gross even at bs4. The triple riptide triple broadside lists are just bonkers to play against.
 
Not to totally go off on a tangent, but tau shooting is gross even at bs4. The triple riptide triple broadside lists are just bonkers to play against.

sure.
from a gaming perspective that BS4 was the right choice.


Back on topic… i think i'm not going to let myself involved in warcry.
 
So I’m not saying my question about the Slann was a premonition, but..
What do we make of this? :p
7A512DA2-6910-49CE-A045-D879DEF81030.jpeg

To be clear - these are just conversions. Pretty neat though!
 
So I’m not saying my question about the Slann was a premonition, but..
What do we make of this? :p
View attachment 57475

To be clear - these are just conversions. Pretty neat though!
The kroxigor looks weird, the hell does he have on its back. The slann looks cool though.
 
The kroxigor looks weird, the hell does he have on its back. The slann looks cool though.
If I were to guess, it was an attempt to make a kroxigor-sized Predator shoulder-mounted cannon. In all fairness, I'd be fine with GW shifting the focus of seraphon from merely Aztec dinosaurs to being the ancient astronauts they also are.
 
So new battletomes are free people and orruks warclans. *sad aztec dinosaur noises*

But this gives me hope there wll be something huge for us when time comes. At lest they frown every single human, aelf and duardin faction in a single battletome. No more stupid mess.
 
If I were to guess, it was an attempt to make a kroxigor-sized Predator shoulder-mounted cannon. In all fairness, I'd be fine with GW shifting the focus of seraphon from merely Aztec dinosaurs to being the ancient astronauts they also are.
its a bit large.. even for a kroxigor.

Space lizards could be interesting, but I suspect will stand out far too much among the other stuff. Maybe they can give us a 40K faction :P
 
The Kroxigor is definitely a funny conversion.
I recognize the head armor of a Morghast as his shoulder pad, Stegadon and Carnosaur bits on the back. A tad weird.
The Slann looks pretty futuristic, but good IMO.
 
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