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AoS Scar-vet on Cold one command ability

Discussion in 'Rules Help' started by MackiMac, Oct 14, 2019.

  1. MackiMac
    Ripperdactil

    MackiMac Well-Known Member

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    I have just a quick question on the Scar-veteran on Cold One command ability.

    Im my mind, the way its written, it can be interpreted in both ways. Which one is correct?

    ”You can re-roll charge rolls and hit rolls of 1”

    1. Re-roll charge rolls of 1

    Or

    2. Re-roll charge rolls
     
    Last edited: Oct 14, 2019
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  2. Canas
    Slann

    Canas Ninth Spawning

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    That is weirdly ambigious now that you've pointed it out. Always interperterd it as you can re-roll rolls of 1 for both charge & hit rolls.

    Are there any other examples where they have used the same phrasing and they indeed mean "re-roll A" and "re-roll B for this specific value" as opposed to "reroll this value for both A & B"
     
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  3. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I have been using it as re-roll charges rolls. Additionally, re-rolling hit rolls of 1.

    There is ambiguity in the language. I normally tell the TO my interpretation of the rule before my first match and ask if they agree with me. If not, I yield to the TO's ruling. Due to the wording it does require clarification and house ruling. Either by the TO or your play group.
     
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  4. Canas
    Slann

    Canas Ninth Spawning

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    In that case they should really F.A.Q. if they haven't already. It's rather a large difference and has a massive impact on how you'd play.
     
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  5. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I honestly don't think it is on GWs radar.

    There're advantages and disadvantages to both interpretations. Like if you roll a 5+ and a 1 then you want to only reroll the 1. If you roll a 1 and 2 then you want to reroll both.
     
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  6. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    There are no charge rolls of 1, the minimum result is 2 (a "charge roll" is the two dice at once, they are not separate).

    So IMO no need for a FAQ there.
     
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  7. Imrahil
    Slann

    Imrahil Thirtheenth Spawning

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    Exactly, and besides that it says "Charge rolls and Hit rolls of 1" else it would have to say: "Charge and Hits rolls of 1"

    So I'll go for the second explanation

    Gr, Imrahil
     
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  8. Canas
    Slann

    Canas Ninth Spawning

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    Meh I'd disagree, the result of a charge is the combination of 2 charge rolls. See also the tzeentch general trait that allows you to re-roll casting rolls of 1 and casting rolls work the exact same as charge rolls. That entire ability would be pointless if the "casting roll" would only be the end-result.

    And more in general I'd suspect there's other rules where for example they say "hit rolls and wound rolls of 1" which still leaves us with the same problem.

    Anyway, emailed them so maybe they'l give a usefull anwser.
     
  9. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    The core rules, page 1 "Re-rolls" seem to disagree though.

    Your interpretation would mean that an ability that allows rerolling a charge roll would only allow rerolling one of the dice.
     
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  10. Canas
    Slann

    Canas Ninth Spawning

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    Why? They usually say "you can re-roll charge rolls" so if a charge essentially consists of 2 rolls you can reroll both.

    sigh.. I wish they'd just write precise rules for once, instead of all this ambiguoity..
     
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  11. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    If they always used the world "rolls" it would actually be OK. However they sometimes use "roll" which is why they had to make clear that throwing two dice when charging is still _one_ roll. Same for a spell casting roll.
     
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  12. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    There are banners that do exactly that. @Canas is correct about being able to re-roll the single dice. I do tend to favor the second interpretation due to reasons @Imrahil listed in his interpretation of the rule though.

    GW has done a fantastic job of cleaning up the language of their rules. However, there are still some poorly worded remnants.
     
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  13. MackiMac
    Ripperdactil

    MackiMac Well-Known Member

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    Let us know what they said when you got an answer :)
     
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  14. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    In the rules section it specifically explains the definition of a charge roll, I would say this doesn't actually need clarification. a charge roll is specifically defined as 2d6 of dice. since the ability states re-roll charge rolls and a single roll cannot have a score of 1... id again would repeat that there is no clarification or vagueness inherent in this rule.
    Capture.PNG
     
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  15. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    This doesn't actually clarify. This rule. I don't think there is anyone in the conversation who believed charges were made with 1d6.

    There are also abilities which subtract 1 from charge rolls. So in that case the rule could also be read as is while only being able to re-roll charge rolls with a total of one. There are banners that allow for a single charge dice re-roll.

    I think both interpretations have strong arguments in the based on the syntax of the rule. However, I don't think there is adequate tertiary rules to clarify which interpretation is accurate.
     
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  16. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    a rare mistake by the wizard lol. re rolls are before modifiers so the banners and all the modifiers are irrelevant. there is no possible way to have a standard charge roll equal 1 when checking for rerolls.
     
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  17. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Right duh, it was a bad example.

    It does still stand that you can't interpret the ScV rule via reading the description of charges though. However, It is part of the argument I use with TOs. Despite this, it is still inadequately vague. As the value of a single dice can still be one, and there is precedent for re-rolling single dice in multi-diced rolls.
     
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  18. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    what unit has a banner that allows for the single die re-roll of a charge? I read up on the tzeench general trait and it is worded to specifically identify a single die... this one just says roll. so id be curious to see how the banner re-roll ability is worded.
     
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  19. Canas
    Slann

    Canas Ninth Spawning

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    that particular rule is so confusing. It makes things unbelievably messy.
     
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  20. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    maybe im just special lol, I don't see it as confusing at all.
     
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