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AoS Let's talk about nerfs and buffs from 3.0

Discussion in 'Seraphon Discussion' started by The Tipsy Dragon, Jun 16, 2021.

  1. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    The Saurus Sunblood has also gone way up in relative value. His command ability targets an enemy unit, so it stacks with almost anything.
     
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  2. Tyranitar
    Terradon

    Tyranitar Well-Known Member

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    Yupp and nothing else gives +1 to wound so you don't have to worrying about wasting it. I was already thinking about trying one in my KC list, point adjustments pending
     
  3. Tyranitar
    Terradon

    Tyranitar Well-Known Member

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    Also worth considering is that if points are going up across the board which seems basically guaranteed, starborne summoning gets much more powerful
     
  4. Nart
    Carnasaur

    Nart Well-Known Member

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    If Carnosaurs will be viable in thunder lizard now, I can see sunblood escorting them for +1 to-wound.
     
  5. Kakalou1
    Saurus

    Kakalou1 Member

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    New point saw on a live on YouTube


    PS: sorry I didnt saw the New was already post in another topic
     

    Attached Files:

    Wazz likes this.
  6. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    yeah, weird points.
    all those costs ending with 5 points is unpleasant.
    then there's the rest... max 2 sallies in a unit, 10x skinks...
     
  7. Kakalou1
    Saurus

    Kakalou1 Member

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    At least now the discussion about Carno or Chef Steg is open again aha
     
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  8. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    What was the last point cost for Sallies before GHB2021?
     
  9. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    Cities of Sigmar points.png

    Cities points 2.png

    Here's a chart we're going to want to know, from now on.


    Doralia ven Denst is *almost* an autoinclude, as far as I'm concerned.


    And in general, I think we gain a lot by having Cities as our ally instead of Sylvaneth. I call this a buff.
     
    Last edited: Jun 17, 2021
  10. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    Is there another page of CoS? Cause I don't see Phoenix Guard in there
     
  11. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    Sorry, I missed page 2. Added it
     
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  12. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    Eyyyy, Scourgerunner Chariots as screening for our units would be fun! 240 for 3 and they have decent shooting and a footprint? Lol, CoS is a whole new world of things to try.
     
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  13. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    Sounds silly, but I kinda like Eternal Guard. They're like Saurus but...better. And only a little more expensive. Nice little defensive piece
     
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  14. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    I find it funny that this also means we can do the bridge combo with handgunners or irondrakes pretty easily with our cast bonuses. That and we can teleport a unit, giving them Seraphon support elements.
     
  15. Superwet
    Skink

    Superwet New Member

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    I don’t see any Bound endless spells here. Can we still use those Bound spells?

    Sidetrack: how many points is Gotrek now?
     
  16. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    There are none in the GHB. They might be gone, or we might get a generic way to take them in our FAQ.
     
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  17. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    Gotrek is 435 now.
     
  18. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    :eek:
     
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  19. Superwet
    Skink

    Superwet New Member

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    Cheaper! Can lizard use him in the army?
     
  20. Dingus
    Skink

    Dingus New Member

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    110 per pack
     

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