AoS Improving saves...

Discussion in 'Rules Help' started by Christopher, Jun 23, 2021.

  1. Christopher
    Terradon

    Christopher Well-Known Member

    Messages:
    530
    Likes Received:
    851
    Trophy Points:
    93
    So I'm seeing chatter that the really good units in 3.0 will be those with the keywords "monster" and "hero" which have 3+ saves. Okay, I'll buy that (what do I know?).

    However, I believe all or our units matching that description have 4+ saves. What can be done to consistently improve saves of those monster heroes by +1 (or more!)?
     
  2. MackiMac
    Ripperdactil

    MackiMac Well-Known Member

    Messages:
    415
    Likes Received:
    1,139
    Trophy Points:
    93
    Here are some things that I could think of, that will improve the save roll.

    - All out defence (command ability)
    - Control fate (starseer spell)
    - Star-stone staff (skink priest ability)
    - Nimble (skink command trait)
    - Sacred stegadon helm (skink artifact)
    - Gift from the heavens (slann/kroak command ability)
    - Mystic shield (spell)
     
    Last edited: Jun 23, 2021
    Christopher likes this.
  3. Christopher
    Terradon

    Christopher Well-Known Member

    Messages:
    530
    Likes Received:
    851
    Trophy Points:
    93
    Thank so much!
     
    MackiMac likes this.

Share This Page