So I'm seeing chatter that the really good units in 3.0 will be those with the keywords "monster" and "hero" which have 3+ saves. Okay, I'll buy that (what do I know?). However, I believe all or our units matching that description have 4+ saves. What can be done to consistently improve saves of those monster heroes by +1 (or more!)?
Here are some things that I could think of, that will improve the save roll. - All out defence (command ability) - Control fate (starseer spell) - Star-stone staff (skink priest ability) - Nimble (skink command trait) - Sacred stegadon helm (skink artifact) - Gift from the heavens (slann/kroak command ability) - Mystic shield (spell)