8th Ed. Skink Chiefs

Discussion in 'Lizardmen Discussion' started by Nakki, Aug 15, 2013.

  1. n810
    Slann

    n810 First Spawning

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    Sweet, good catch T`hinker`er. :smug:
     
  2. T`hinker`er
    Salamander

    T`hinker`er Active Member

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    I have my moments...
     
  3. Caneghem
    Carnasaur

    Caneghem New Member

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    This is the same wording issue we had last book.. Just because he replaces a skink crew, does not mean he becomes a skink crew. Though I of course would love GW to rule differently this time.
     
  4. Malebranche
    Saurus

    Malebranche Member

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    Or give him the piranha blade to guarantee he takes out the war machines quickly then throw him at low level, low initiative heroes to have a good chance of taking them out in a challenge or holding them up until your heavy hitters reach them. I think I'll try this.
     
  5. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    A skink crew is a defined model (part of one anyway) with a statline.
    As such any action that requires "skink crew" specifically can only be performed by him.
     
  6. JamJar
    Temple Guard

    JamJar Well-Known Member

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    So if he is allowed to fired the giant bow - can he fire one of the giant blowpipes?
     
  7. Wizgamer
    Cold One

    Wizgamer New Member

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    I can concur with HoverBoy. If it states Skink Crew, it remains Skink Crew.
     
  8. Rango
    Skink

    Rango New Member

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    +1

    Until this is addressed in FAQ, Skink Crew is the correct answer
     
  9. gewaltatron
    Saurus

    gewaltatron New Member

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    I was wondering,

    does the Priest on a terradon (and the terradon riders in the unit) actually get a +1 for their AS because they are mounted?

    I only found this rule for calvary but not for flying / light calvary.
     
  10. gewaltatron
    Saurus

    gewaltatron New Member

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    Forget my stupid comment, I just found the sentence i was looking for:

    All the calvary rules apply to monstrous calvary ...
     

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