I really hate how the game favours 3+ and 2+ monsters and especially heroes with mounts. Amulet of Destiny in basically every list, infinite...
Allegiance: Seraphon - Constellation: Thunder Lizard - Mortal Realm: Ghur - Grand Strategy: Beast Master - Triumphs: Inspired Leaders Slann...
It concerns only command abilities. Heroic actions doesn't have anything to do with that.
Is "starbrood stalkers are actually good, because they didn't get a +5/+10 price hike" thread a season event now? Things to consider: -...
It is pretty easy to dispel them with fate dice in critical turn.
It took me 12 salamanders to kill archaon in single round of shooting before their first nerf in 2.0. Now we can barely take 6 and buff only one...
Hope they are under 400 pts.
They should've at least put BVW in legends. But, probably, we should expect update to legends in near future.
Chief+3-4 stegas should be enough for 2k. Add 1-2 for 3k and maybe eotg. You still want some screens and magic support too.
Agreed, but some things just cross the line. For example, discussion on mortal wounds and scaly skin had a place indeed. You could interpret it in...
Still not allowed. You can take them in battalions, though.
And I think, that guys at GW simply couldn't think of anyone doubting that old rules and scrolls on bound endless spells are outdated after all...
Tiger and lion are stronger than wolf, but wolf doesn't perform in circus. AUF!
Phoenix guard are great anvil and don't really require much support. 20 of them will be a great frontline unit. Several battle mages have nice...
Yet we have such easy access to it. Cloak+slann will give fly up to 3 monsters in your list without much effort.
While allies from Cities are a strong addition, they are by no means mandatory. After about 10 games I feel very comfortable.
Ranged attack will also count for killing a monster. And it is the point where's Stegas and Basties are absolute winners. Getting 2 VP for broken...
You receive only 1 VP per round, which makes just killing a monster tricky. You have to kill exactly one monster per two turns, or you will lose...
Salamanders are still our best damage dealers, almost lone source of rend 2 and self-sustained mortal wounds. Unlike most other units, they may...
Nothing happens, because wild overrides it.