Seraphon don't have many ways to get +1 hit, but we have the Oldblood on Carnosaurs command ability to give +2 attacks. It's not as good for just...
They have done warscroll changes in the past, but it is almost entirely just point changes. Unlike 40k, AOS rarely sees rule changes outside of...
Thunderquake is an absurdly powerful battalion, it should definitely cost much more than 120 points.
Thunderquake +80 Engine of the Gods +40 Kroak -50 Kroxigors -20 Chameleon Skinks -20 Saurus Warriors 80/300 Starseer -80 Saurus Guard -10 Skink...
Thunderquake Starhost, with a Doppelganger Cloak on Engine of the Gods is a hard counter to Daughters. You can put 4x Salamanders with an...
You need 3 battleline for 1500pt Also keep in mind that each wizard can only cast one endless spell per turn, regardless of how many spells they...
Ripperdactyls are not worth summoning unless you have a Blot Toad around where they will be fighting. The only time they are worth summoning is...
I like summoning units that can shoot immediately, like Razordons, Salamanders (if you summon them near Handlers), Stegadons, and Bastiladons.
He can do both of those things, but if you are spending 190 points to "upgrade" your Slann to Kroak and you're not casting his unique spells then...
Do you plan on Summoning? Do you want to save ~200 points? Do you plan on casting Realm Spells or Endless Spells? Do you plan on Summoning? Do you...
Bullgor Greataxe is Rend-2/3 damage, and they can ambush into play with lots of charge bonuses. Having another unit that ignores Rend (alongside...
There are lots of great defensive artifacts for both the Slann and EOTG: Incandescent Retrices - Very good with Curse of Fates Ignax's Scales - A...
It's very good but I wouldn't go that far. Starpriests are only 80pt and can act as a Vassal for the Slann to channel spells, giving you more...
I'm not a fan of 2x Bastiladon, I prefer running Stegadon + Bastiladon. Stegadons do way more damage, and the ability to move a SKINK unit D6" in...
My mistake, I thought you meant that you could teleport the Slann off the vortex and replace him with another model. I'm not sure why I read it...
How is it legal? They are treated as a single model, so you can't teleport off it because you would teleport the Vortex along with you. "I've done...
I don't think this is the case. The balewind and the wizard riding it are treated as a single model after you cast Balewind.
The attached file says "you can select any of your artefacts of power from either or both of the lists in this section for the realm that you...
Can't use Ghyrstrike if your army is from the Realm of Shadows... This is not true.
The reason I choose a Cold One instead of a Carnosaur for the Scar Veteran is because his command ability is much better in this scenario, and he...