=== Lizardmen [1999 pts] Warhammer: The Old World, Lizardmen === ++ Characters [727 pts] ++ Saurus Oldblood [258 pts] - Hand weapon - Heavy...
1) scan standard bearer rly better then skink. 2) No sense play without Magic def if you can’t play carnosaurus. I think da can be better 1 old...
No sense list, temple guards MUST be played in a Slann list. If you play carno you can’t skip the best unit in combo with it, Stegadon!
=== Croack Chompers [2000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [840 pts] ++ Slann Mage- Quirky QuokQuack [380 pts] - Hand...
I've seen but, it depends on the program. I don't know why armybuilder does some partial translations. Then I'll correct them
Something like that? === Duble Carno [1999 p.ti] Warhammer: The Old World, Lizardmen === ++ Personaggi [995 p.ti] ++ Saurus Oldblood [407 p.ti]...
the skink priest on stegadon, while taking out the chief, takes you out of the ceiling for heroes. you could play it on foot with a feather cloak...
Because you can go and shoot on turn 1,as if you were a scout. Make an additional movement + march and you can already shoot at the enemy. plus...
I created this list after the Slann nerf. can it work? === Duble Carno [1999 p.ti] Warhammer: The Old World, Lizardmen === ++ Personaggi [875...
Can’t work. I have tested the combat slann several times. it does not work. to block a dragon you need to have a lot of luck. also now he can't...