What's your point? That their strategy wasn't a 100% effective? It doesn't change the fact that the only reason several characters/factions/things...
It's trivial, but oddly effective given how meaningless it is. What else can I say but: [ATTACH]
Minus the smartass remarks, sure.
If the name drops or callback doesn't serve an actual story purpose within AoS, then yeah it's at least partially an attempt to draw you in from...
I mean that with the exception of a handfull of specific characters/factions which properly survived the end-times (e.g. Kroak, the Seraphon as a...
Meh, it's only called a Lahmian vampire to have a call-back to WHF/the world that was. Honestly wouldn't put too much value on them using old...
None of that adresses the actual point I tried to make. And given that we've been at this for 4 or 5 pages or something, I give up.
Let's say the level 4 is casting with 2 dice vs. the level 2 unbinding with 1. You're going to unbind 4 out of 216 spells, so about 2%. Sure, it's...
Importantly, the fact that as a consequence of losing the magical duels the level 2 wizard doesn't get to do much of anything due to the fact that...
Neat box, I'm curious what kinda boxes we'll see for other stuff. I mean, let's be honest, if it was filled with new/updated models there'd be...
The attacker has more dice, and a larger casting bonus. Unless he speads himself way too thin over an extreme amount of spells he really shouldn't...
Look, magic in WFB is massivly biassed towards the attacker. This makes it more likely for an attacker to get through, regardless of the level...
The issue is that in this analogy, the level 4 wizard is a proper hammer. And the level 2 wizard is a chocolate hammer. Sure the chocolate hammer...
neat model, but the paintscheme is a bit dark (or the picture is just too dark). Makes it difficult to see what's really going on.
The problem is that this is boring. It also indicates that magic as a mechanic is flawed, as the lower level options aren't really viable options...
Sure, but the issue lies in what those advantages are, and how big the advantages are in comparison to the baseline set by a "low" or even...
The issue is that with such explicit power levels one of the two options inevitably becomes dominant. For example, it's great that the level 2...
I mean, GW games in general tend to be a bit of a mess at lower point values. So an impactfull mechanic like magic is definitly going to be in the...
They seem to have been attempting that with 40K as well. Honestly not a terrible idea, spreading it out a bit, especially if you get some reactive...
Meh, the issue with magic in AoS isn't that it's simple to cast & dispell. That base mechanic is at least sort of fine. The casting bonus nonsense...