Got a new one today, updated the original post, the scar vet on a horned one.
- the hide of the cold ones isn't that good with a horned one, you still have stupidity - i don't think cham skinks are worth their cost - engine...
I haven't tried it yet but I have a friend with beastmen who has done well creating a massive unit block "death star" of old. Certainly you get...
Don't forget the sheild for the oldblood to get him to 2+. He will have to drop it in combat if he wants the great weapon but often he won't as...
Yep you are correct Its a double whammy from Bastiladon. Its so slow I really want to march with it. Moving 4 just to get a shot off is brutal...
1. BSB on the slann is fine too. It's often more useful there as it is more central. If you end up with hammerhands don't be coy about charging...
t3, 4+ save and 2 wounds makes them very vulnrable to shootng. Or anything really. They don't hit hard enough to be so fragile, but what are you...
I have never seen the RRoR do very well, I am aware most people love it. Bound spells are too prone to dispell or just not being cast IMO....
Well you have to take a hero or a skink priest anyway in order to actually have them. I like the hero in there a lot, and have been having a lot...
you can't take two scouts, need to change one to a vanguard and I guess add a skink for the 500. Bastiladon, the solar enginge is garbage but...
I've not run cold one riders but I've personally never understood why you'd want the scar vet inside the unit. Outside he still can't be targetted...
Your slann is not ethereal and there is no temple guard. He will attract all shooting and likely die early. Not the biggest deal in the world if...
Scar Vet - Armour of Metoric Iron is a great buy for it. Consider making it your BSB for the combat res and it crashes around the map. Kroxigor -...
Japan makes a lot of sense to me given their dedication to following the path set by their leaders.
The sun standard of chotec is quite good because rippers are good enough to clear out missile blocks and no s&s helps. As for the -1, it's usually...
This time we teamed up with the wood elves to rid us of an evil presence... [SPOILER] Turn 1 They came at us and their shooting wasn't that...
The Lizardmen have been surrounded! They need to hold for 6 turns to win (skinks not included). This was a custom scenario we made up, as I'm...
[SPOILER] Turn 1 - him [ATTACH] He shoots at me, does well at hitting my vanguard skinks His heavy cav run away from my skinks Otherwise he...
Mostly has a glyph necklace because the ToP was on the stegadon . I guess the question is - would you prefer a Slann or an old blood on a...
A lot of people played it "the 8th way" out of habit. But most of the community (including all YT battle reports I've seen and the official...