There are three cases where a stand & shoot is not allowed: 1) Enemy is too close 2) Enemy is out of the front arc; or 3) The weapon itself is...
The stank is a random mover and can't do anything during your turn so you can use this to your advantage. There are two main ways of dealing with...
DT, I completely forgot how nerfed saurus cav became in the most recent book WRT not being able to take a magic banner - definitely stick with...
As I mentioned on DT's Buckeye list thread, it is very difficult to provide constructive feedback given the comp restrictions/rules. I briefly...
Given the comp restrictions and desire to remain in the 3rd tier, it is extremely difficult to make any suggestions for "improvement" but here are...
Just to add some references to Scalenex's responses: 1. Javelins are throwing weapons (p. 91) and have quick to fire (p. 73). Shooting penalties...
Rippers will do better in most cases for the following reasons: 1) Lots more attacks, especially with the toad rage unit 2) better armour save 3)...
As both a wood elf and druchii player, here is what I think you can expect from these armies: Woodelves - lots of shooting as they are very weak...
The current building rules are one of the reasons why the watchtower scenario is nearly impossible to win if a decent sized combat unit enters the...
I think the player was confusing the plague furnace with the screaming bell. The SB does grant a 4+ WS to both itself and its rider. However, this...
As silly as it may seem, Oxyotl does not have the skirmish rule. Accordingly, he must follow all the rules for normal characters joining units....
WOOT! Finally, my poor woodelves will get some love after a long decade of despair :D
Here they are: http://www.blacklibrary.com/faqs-and-errata.html
Overall looks like a pretty fun, fast and likely effective list. My only comments are some minor tweaks to give the army even more flexibility:...
Apart from VC, there are very few ethereals in other armies but the VC have several types (banshees, hexwraiths, spirit host, cairnwraiths, black...
Yes, wounds carry over. There are a couple of exceptions such as multi-wound templates (e.g cannon balls or the eye of a stone thrower doing d6...
Skrox have definitely become a lot less useful with the latest book now that the krox are subject to being attacked and the skinks in the unit can...
Now that the stank is T6, it is a lot easier to handle than when it was T10. If you only need to delay it a turn or two, a suicide charge even...
Except that a skink priest is smart enough to know how much they suck in CC. By casting spells, the skink priest at least has the satisfaction of...
Since his base perfectly fits inside of a saurus unit, replacing 2 rank & file, the OB can freely move within the unit to make way and get into...