I think my reasoning was to take better advantage of double teleport and Draco reserves. I agree that one lance with three units of 10 i sprobably...
Yes. It can be unbound like any other spell when cast, and then you can give up a spell in your turn to try and unbind it against the base cast value.
The only thing I consider truly optional in the Malign book is using Realm rules. Those seem to be the only things that really throw a wrench into...
Engine isn't going to be an option until I get what I have painted. Forgot I could do Dracothion though, and being able to teleport guys in would...
Kind of work in progress list from what learned in http://www.lustria-online.com/threads/bloodclaw-or-fangs-for-sauri-army.21512/ Allegiance:...
That's assuming it keeps Strategic mastery, and doesn't get a new trait. That was the errata for strategic mastery on starbeast constellation.
Its debatable if it exists. Was ommited from errata doc but its in GHB and warscroll builder, same with the other grand allegiance battalion for...
Something dumb I was messing with Kroak Slaan Astrolith Eternity Warden Starpriest Starpriest 5 Saurus Guard 5 Saurus Guard 5 Saurus Guard...
So just got done a game against Legion of Nagash (Legion of Sacrament) and a few take aways. -I really really should invest in a Slaan -Most...
So anyone got any idea on how to use the new endless spells with Slaan and Kroak. Kroak on a Balewind seems pretty nasty, as well as having Slaan...
. But actually Seraphon are from high Azyr so they can never be from a realm, so for your army to be fluff accurate you can never use these or...
Going hysh for the 5+ command refund, and realm of light seems like a good match for my rainbow paint scheme.
Super good overview, and I guess I just really underestimated the Foot Oldblood ability for reforming. Probably go for double Carno Vets for the...
Original posted this on reddit, but makes more sense to post it here. So now that 2.0 has dropped fine tuning how I want to run my Seraphon. Sauri...