In the app you can buy the whole book too
so i guess all current hosts or packs etc for all armies will eventually be replaced. Cause some are very close to worthless lol
Wait....that +1 save for saurus guard. Didn't they already have that ability? If within 8 of a hero So that was a mistake or can these guys go +2...
Seems so haha
Smart chap +1
Very yes so! Let's say you roll a six, then your opponent rolls a 1 and you a six again (lucky guy), you are making 10 mortal wounds :p
Depends...he can defend one side, he still needs more cover. If you play against my skaven be sure to expect a few units popping behind him :p Of...
I think it's a d3 result x 2 Let's say you wound with 2 attacks on 6. D3 1= 2 D3 2 = 3 So: 2x2=4 3x2=6 Total: 10 damage
Yeah we just gotta protect him well
The contents are the same, only the presentation is different
I have the sunblood and the handlers....
Indeed! Come to think of it, there is no much point to summon some units like saurus warriors. Rarely we will role a 10 or more and summoning 10...
Very true, i hadn't thought sbout that one! You could still surprise attack back with dead units...but probably with lesser models
I too use the list rule. Sometimes however i go with "can summon only dead units" that you had on the table. That way slanns can be used not only...
Totally agree there!
I'm not talking about a head to head collision, just more like finishing them off or something. Once they drop to 20 they hit and wound on 5,...
Depends on their numbers. If they go back hit and wiund on 6 you can chop em down since they get insta-mortal wounds :)
Now that you have to choose between that and no -1 rend on your save, yes. But come to think of it...if you are in melee with, say, zombies the...
Man as much as i agree i really can't "accept" common sense explanations; you know what i mean? Lol They use one han for a javelin and javelins...
Lol Yeah me and my pal here have a home rule which cancels shooting while in combat. Unless it's something like a salamander or skinks on a steg etc