All of them? BSB, Wizards, Hobgoblins?
I like the idea a lot. But I want an overhead shot, with distances labeled, and all possible info of unit equipment and spells etc as possible. I...
Terradons already cause fear. I think they are worth it. Lose 6" range and poison, gain S4 and flaming. Both the range and strength are...
*raises hand as if in AA meeting* "Hi I'm Kroxigor01 and I often fill up my special." Nah I tell a lie, going over max special would be...
You don't have to keep him in the unit all the time. There is flexibility now. In some battles having him in the TG the best option, in others it...
There is an obsession with big units going around that I think is stupid. Especially for expensive Saurus who are very ineffective at support...
It pertains to the topic. Obviously the discussion of using a unit involves discussing the list that unit could be used in. Also, you quoted a...
No they should get 6 corner to corner + support attacks.
I seriously recommend not playing vanilla. No one wants to play lose because you couldn't hurt a 600 point Daemon Prince, or because the opponent...
This is not the case. Handlers do not measure corner to corner, they can attack anything the monster is in base contact with. Also, if my reading...
Yeah our army book overrules the skirmish rules, specifying that both Salamanders and Razordons can't march and shoot. 18" range + 6" move isn't...
2 S5 and 3S3 :( You are right that it will kill an enemy wizard, but then again, so would a unit of skink skirmishers about as often (1 and 1/2...
Neither :/ But if forced to choose from only those 2 units then the Jav skinks. The razordons can't march and shoot, so there is no way they are...
Happy new year! I guess I should start posting here again now that I have the new book and might get some games in soon.
Spirit leech compares unmodified leadership only. You should have done "only" 5 wounds.
That actually was how it worked in our last book. If you took a Slann his unit of Temple Guard was core. I hope they don't do this again because...
When ranged weapons have strength as user it is always unmodified. I want shortbows to come back. They would be very powerful though. I'd like...
Remember that the skink can move 12" inches a turn and still cast spells. If your opponent does not have shooting or magic missiles he doesn't...
Some great ideas! Quite broken but hey you called it a wishlist :D
Not always. Sometimes comp is needed because a certain army build is imbalanced, not a specific unit. Sometimes restricting 'maxing' a selection...