Allegiance: Seraphon - Constellation: Thunder Lizard Leaders Slann Starmaster (260) Engine of the Gods (260) Skink Priest (70) Skink Priest (70)...
Nope I didint. Im still testing variation in Seraphon Alligiance. What do You recommende?
One drop is an idea too: Allegiance: Seraphon Leaders Saurus Astrolith Bearer (160) Saurus Oldblood (120) - Suntooth Maul - Artefact: Prism of...
Im testing list with 40x warriors. Prity good. Allegiance: Seraphon Leaders Saurus Astrolith Bearer (160) Saurus Oldblood (120) - Suntooth Maul...
I dont have models. I have, aswel stegodon, bastiladon, troglodon engine, 2 sali with handlers, 5 knights, oldblood on foot, skink champions, 20...
General: Slann Starmaster 260 (Vast Intelect, Incandescent Rectrices) Skink Priest 80 Saurus Eternity Warden 140 (Coronal Shield) 10 Saurus...
Allegiance: Seraphon Slann Starmaster (260) Skink Priest (80) - Priestly Trappings 40 x Skinks (200) - Boltspitters & Moonstone Clubs 10 x Skinks...
tomorrow Im playing the tournament needa help. I have Slann skink chiefs skink priest 2 salamanders 3 terradon bastiladon stegodon 3 kroxigor...
Thundertusk should be slain by stegodon od bastiladon.
This Is with thefrostlord, but great maw, bineripper etc are eliminated quicke and still i think its not bad idea.
Shadowstrike Starhost Skink priest must see the frostlord 5 x chameleons (shooting from distance) 5x chameleons (shooting from distance) 3 x...
Tournament list 2k Leaders Battlemage (100) Celestial Hurricanum With Celestial Battlemage (320) - General - Trait: Master of Defense - Artefact:...
I think i will upggrade the same way.
Thats true, that Is useful with skaven, but its just a part of true because You need extra rangę attack to kill warp lightning Cannon and his gun...
Maybe dread saurian?
Tanebrael Shard and Assassin hiden in him with some relic blade, what u say? And some support like chameleons? Might work well event in Turn 1.
Dark elf assassin in units of chameleons!
Archmage od HE seems to be very Good support for battalion with his extra wound and mortal wound ignore roll on 6.