Very similar army to the one I normally play although I go with Chameleon Skinks > Kroxigor for their ability to steal objectives. Unfortunately...
No ambiguity at all; Patient Guardians: While the Saurus Guard that form an Eternal Starhost remain motionless, their weapons gather celestial...
The Troll Hag is immense, I'm tempted to start a Death army purely for the Mourngul.
Ah fair enough, though without the mystic shield and just sticking them in a wood etc then they're inflicting mortal wounds back on a 3+ which is...
Personally I presume the 2nd Astrolith is so that Kroak's Celestial Deliverence has an additional 16 inch range to it? 1st turn of 3 Celestial...
With the guard though (formation, mystic and cover) you're adding +4 to your roll therefore if you roll a 2 it's bumping up to a 6.
Eternal Starhost and Sisters of the Thorn, get the guard in cover and stick a mystic shield on them; they get a reroll save and if they get 2 or...
I've used the Shadowstrike Starhost with the Rippers but also use a Skink Chief and try to get him nearby to the unit I want to obliterate. 2+...
It's very much chaos based around me, a number of players have gone for mixed demon armies using Nurgle tanks and several Tzeentch wizards copying...
Have to agree, I so want the Temple Guard and Warden as well now!
Cheers, I'd read up a bit on the run & gun approach to the Skinks so was certainly looking to go with that approach with the Spitters. Realize...
Hi one and all, I too have just joined the Seraphon masses with a few purchases from eBay and could do with similar advice on what to go for...