Okay but I think you are all missing something key here The vast majority of the absolute best spells remain in play. Hex and vortexes. An oracle...
With no swiftstride it's difficult to get into combat as troglodon is a great target to shoot. Once in combat his spells tend to be easy to...
I agree about Slann being quintessential although I never liked special character Slann as I would name my Slann and imagine the lore around the...
I fight with blocks of 20 and it's quite large compared to most. If you went down to 20 Saurus you'd be... 2 points off affording spears. Umm a...
Haha yeah I sometimes wonder if we all need a seperate thread for TOW rules, I really hope a comprehensive FAQ is coming soon. People seem to...
I have hard quite a few well known competitive YouTubers talk about how great magic is. I don't see it, nor do many on these forums. Slann are...
Failing a 7+ twice in a row is really rough. Yeah frenzy can be brutal although keep in mind the rules quirk that allows you to reform if you...
Yeah super suprised at us being so high and Chaos Dwarves being so low. Otherwise more or less what I thought. Woodies are a problem. Yeah...
Clearly the chief on a stegadon is the best option. I would be interested in the thoughts on an ancient upgrade. My initial impression was...
Yeah but my quote was in the context of choosing to flee, it often puts the chargers in a poor position. I'd sacrifice stand and shoot to allow a...
I'd drop armour of meatoric iron for talisman of protection. 5+ unmodified is good but stegadons have built in 4+. I do like my Saurus with spears
I know. Even 6 would be a massive step up. But then stand and shooting is the best option most of the time.
Yes that is how I believe a tournament list would look
Just a slight bump as I am adding to these over time. Just finished the Slann one. Check the original post if you're interested.
Only ran another game against dwarves. He wasn't good then but did okay. High toughness of 5 helps. The issue with volleyfire from the wood elves...
Nice write up. I like the list although I'd probably lose the cham skinks for slightly more Saurus. Probably the engine too. Did you ever wish you...
I think most of the time my old blood will be with a great weapon and no shield. I like a WYSIWYG if possible but hey doesn't matter too much I...
=== 1000 lizard carno [1000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [364 pts] ++ Saurus Oldblood [364 pts] - Great weapon -...
Skirmishers don't panic non-skirmishers? I must have missed that. Initiative 1- the only unit I'm bitter about is temple guard. Theirs should be...
I mean it is totally illogical given the -ap on heavy chariots. Very possibly an oversight and not intentional. But stegadons are already good...