I have trouble seeing the unit of 18 Saurus as effective. I don't like the Scar-vet at all. With only a 2+ armour save, lots of characters...
When you said skink army at the start, I was thinking basically all skirmishers. To me, the list you posted should be crushed by WoC. The dragon...
You are right- 6s always hit in close combat.
You are taking a Fire Slann?!? That seems like a massive waste to me. The entire lore is just strength 4, so anything with armour ignores your...
What are you giving them? You don't know their points cost without knowing their equipment. Are these on foot? Generally I don't take a Saurus...
Against the enemies you list, I like the original build - great weapon.
This makes absolutely no sense. The stegadon gains no benefit from being a BSB, while losing the BSB potentially loses you the game (TG fail a...
To me the units are just too little. 10 TG is as much a death trap for the Slann as it is protection. 15 Saurus with spears make no sense - you...
From my perspective, the biggest problem is the Saurus blocks. Firstly they are slow, literally the slowest thing on the table outside a Dwarf,...
Of course. Nothing is immune to impact hits.
If he knows how to build a Dwarf Lord, that won't matter - the Dwarf Lord will tank anything you can do with base strength. An easy to kill Dwarf...
If you are in Texas, you should also consider Wargamescon in Austin (June) and Bayou Battles in Houston (August).
Do you find him useful? To me, he dies pretty easily and has little damage output. I don't see much value to Piranha Blade, especially without...
No. Any model in the overall combat can accept or issue a challenge. In previous editions the requirements were more specific, like base contact,...
Correct in both cases. Although are you sure there isn't an errata putting a minimum on the -1 Ws?
The rules say you get it. See the Errata/FAQ documents from the GW website.
Odds are the abomination won't care about the ruby ring. Wound on 5s means about half the time you do zero damage. Doing 1 wound ensures it...
Lizardmen special choices are not that awesome, so skipping them is not a problem. Different books have different strengths - if you skip High...
Even with one runelord, he cannot have *that* much anti-magic. Dwarfs have +2 to dispel, the Runelord generates 2 extra dispel dice, he takes a...
I would take another discipline instead of plaque of protection. Let "look out sir" keep him alive. Plus the Life lore attribute. I would not...