I wouldnt bother with magic at all, drop the oldblood to a scar vet and with the remaining points you could afford a tone of skirmishers.
You could run the slann in a skirmisher skink bunker behind you main battle line, lore of light will allow you to snipe and buff the units you want.
If i was playing daemons at the point level i would probably take a tzeentch herald, loads of bloodletters and a few single fiend/bloodcrusher.
Something like the gold sigil sword or sword of might, potion of speed/strength/foolhardiness, maybe a charmed shield to bounce a cannon ball.
Looks like a nice list, as a start i would split the twenty skink unit into two seperate units of ten. You will get alot more milegae out of them,...
I dont think the magic will be a problem unless someone goes overboard with it and in the situation a priest would be little help anyway. I will...
Yes you are wrong :) Stomps inflict an auto hit with an enemy infantry, warbeast or swarm in base contact with the model. I would like to run...
I would grab: slann (for when you pplay bigger games) 2 scar vets some saurus lots of skirmishers terradons and chameleons sallies
Some fantastic work here, im going to go back and read it right from the start. (20 pages through already) Heres my own old school lizzies:...
Updated with next tournament preview http://www.youtube.com/watch?v=xHEkuUdpLeE
I think thats a unfair assessment, its just a different way to play. If you like pushing big blocks of troops forwards mindlessly into combat,...
http://www.youtube.com/watch?v=SsrpBhZkLg8
I always take both normal skink skirmishers and cameleon skinks, i find the real decision is between chameleon skinks and terradons. The use up...
The no magic is something i have been thinking about, a lvl 1 with scroll was considered but its just not worth the effort, esp with lizardmen in...
Or this could be better: Scar vet, cold one, LA, charmed shield, dawnstone, burning blade 10 cohort skinks 10 skirmishers 10 skirmishers 10...
Its an open tournament, one day event with little extra rules. No special characters, time limit on games, terrain is pre-set but scatters just...
Im seeing alot of tournament builds with a maximum of two combat blocks, usually a saurus bunker and a skrox min/max unit.
Nice list, looks pretty standard. I take it you are running light on the slann?
Not entirely sure on soul of stone, probably swap for becalming.
Skirmisher lists are great! 1, Double slann can be very good, if a little tricky to fit in good gear for them. Typically i see metal and light...