Either way the effect would be the same.
Even so i still don't think you would loose an actual power dice, the book says any generated dice over 12 are lost since the rumination dice is...
Hmm yea magic missiles and direct damage... Guess a support lore would fit best then.
Sounds like a great solution for low point games to me. I add a vet in my TG anyway.
And aside from free(ish) stubborn and ITP those benefits would be? The way i see it he is a potential general/BSB who due to TLOS can cast...
So picture this: I have a 5 wide saurus unit with full comand, so if i slap a scar vet and a slaan in there can the frog go in the back since he...
On the up side LoShadow means he has steed.
It does i checked :depressed:
Needs more monsters.
Altho it is a power dice rumination does state that it can allow the slaan to use more dice than usually allowed capping him out on 7 per spell.
As per the new rules the cannonball hits the steg, the chief and the crewskinks, with S10 multyple wounds (D6).
BS. Loremaster falls in the "has no choice what spells he knows" category and thus is ignored for generating.
1+ armor makes chamos kinda unreliable.
Why the heck should the stupid O&G have 5 lord types and we shouldn't! We need a skink warmaster and a skink high priest.
That rule wasn't changed.
Seeing as most our stuff will only wound it on 6s you could just go for broke and try to blade of realities the thing. With autohitting its 5 LD...
This eddition camo skinks are one of the best units. Other posters will chime in with details i cannot provide due to lazyness.
And i say we need other skink lords besides him.
Please die. Seriously are stegs really that strong this eddition as to be called cheese. Note: I know this post is against forum rules i just...
I have yet to hear of unit fillers being forbidden, i mean even the GW staff have fillers on the site's army articles.