From the white dwarf, it looks as if cold ones come separately since they are finecast. Also, vortexes are this hemispherical template the size of...
More points I forgot There is a wheel of magic which you spin to see which lore of magic gets bonuses of 5+ to cast. Stuff like High elf lores...
I've managed to get my hands on a new white dwarf and I can sat there are the new dark elf cold ones, which you can field as units in the magic...
My library has got the white dwarf somewhat early, and now, I should be able to get it. The only problem is that one of pesky library monitors got...
oops. I read your post wrong. I thought is said that the two knights died to the same unit.
Spearmen cost 9 points and archers cost 11. Also, I think you were thinking dragon knights were chaos, which is wrong as they were theirs. My...
Also, as another point from above, the spears is classified as additional equipment, which means you can choose to use spears or hand weapons. At...
Parry is basically a 6+ ward save if you have a hand weapon and a shield. Only infantry can parry if I remember correctly. Double tapping is...
I reckon the Slann will stay the same except resin but there may be a new Slann special character. They mentioned Cataclysm spells and who better...
I had this game at a workshop which we just started because we had nothing to do. It was 2 on 2, with warriors of chaos and lizards(me) on one...
The High Elves probably only mention their role because they didn't realise that the Slann were also battling them. Their isolation and their...
I use a Scar-vet with Burning Blade of Chotec, Dawnstone, Cold One and Enchanted Shield(or armour, I can never remember). This gives him a...
I find that Cold One Cav are great against normal infantry, e.g High Elf Spearmen, Clan Rats, Marauders and the like. A added Scar-Vet or Oldblood...