Which is essentially equal to "ignores armour". It wouuld have been interesting with an item that granted an unmodifiable armour save. Not 2+...
With a regular shield, sure, he might just throw it on the ground. With his super-unique and powerful piece of magic gear he refuses to part with?...
You hve never played against a Skavens before, have you? :P The highlighted part is a slippery slope. You are now talking RAI, and not RAW....
In terms of a normal parry save, it says "if you use a hand weapon and a shield, you get a parry save". Under magic items, it specifies you can't...
I would say, my conclusion is: Charmed Shield is NOT a parry save, and doesn't need to be actually equipped to be used, but merely have to be in...
Going purely by the rules, you have to remember that he is still limited in number of magic items. He can't summon infinite amounts of dispel...
But of course, this applis to the list itself. Witout a full list, you can't know if people haven't taken too many points of magic items, have...
This reminded me of someone i used to play against. He would constantly "fix" positioning of my units, move around on my wound-counters, and...
I would argue against revealing what magic items you have, solely because some spells (like arcane unforging) allows you to REVEAL what the target...
Re: how should I expand my army now? I would go for one of our fliers. Terradons and Rippers are pretty good at what the do. Cold Ones are only...
But the problem is that Dark Acolyte has the EXACT SAME WORDING as pretty much any of the discussed lore attributes. that's the entire problem...
Death, Spirit Leech, supported by heaven priests. Spam Iceshard on it, and follow up with spirit leech. Remember that iceshard still deals...
Why not? he doesn't get the same benefits a slann does (he instead gets this benefit from being placed in a skink cohort unit, but I see no...
But here's the thing: FAQ implies the wording is intended and correct, but that people have just misunderstood the use. This is why we argue that...
Last in his own deployment order, not after you if he has fewer units than you.
WRs have ASF and high initiative, so...
You need to exdplain this to me. How are the rippers worse against ws6? Because you need WS*2+1 to reduce to hit to 5+. So ws5 is enough to reduce...
That's a good starting point :P Rippers can be a good way to get used to frenzy. Temple Guards with Frenzy banner is scary stuff, and although a...
But ours are flying, and against toaded units, wild riders do far less damage than rippers. WRs primary benefit is high I + ASF, which makes...
Against dwarves in particular, i find Light to be super effective. ASF WILL hurt those dwarves, who very rarely have it themselves. loremaster...