the pictures are linked too but not actually posted here for the most part
southlands skinks use shortbows
so basically they'd wander around until they enter the 2" edge with never touching or even "knowing" that the other is near
the first 2" ya but i meant what if you and your enemy both happen to be beyond 2" in the same wood
i know the chances of this is very particular but say you have a model inside a wood piece beyond 2" and so does your opponent can they end up...
yea i believe so while still suffering from multishot penalty
i'm not sure what you mean by repeating on charge
this happened recently i was fighting empire and my opponent had an arch lector on a war alter i had a lone kroxigor with 2 wounds already...
fish are cold blooded but have red blood.... and slanns are alien to the planet... lizardmen were made on the planet to serve the slanns but i...
take it this way... character slots are taken up from a combination of heroes and lords taken at a 1:1 ratio so if a carnosaur takes a hero slot...
ninja skink is right about how to do it... what's really funny is to get that -1+ save and give the aura of quetzl too
from my understanding of rules... you can only change weapon setup (if they have more then one) when not engaged in CC
i've looked in the rulebook for a cap on armor save but never did find one only thing i've seen with a cap are magical items that specifically...
default equipment is blowpipe and hand weapon we can exchange for free to get jav&shield instead of the blowpipe
shield 6+ -> quetzl 5+ -> parry 4+ (yes i know it's only for CC)
you only get the parry bonus when fighting towards the front and with shields and hand weapons only
i use a list with quetzl having screens with jav&shield... +4 armor save in CC is quite nice for such a low cost unit
shield and parry bonus
the spell you need to be most careful against is Tree Singing which is their lvl 1 spell and they can buy an item that will let them cast that...
from what i understood... characters can join any unit unless the unit has a specific rule stating you can't IE chameleon skinks