Re: Cold One Cavalry Tactica (Updated 8/6/09) Well, you'd have to pay me to take CoC.
++Characters++ = 1160 Skink chief Stegadon =290 Skink chief Stegadon =290 Skink chief Stegadon =290 Skink chief Stegadon =290 ++Special++ =...
They will. Games Workshop likes money. Lots.
Don't be surprised when you fail your stupidity tests for your Cold One Cavalry and it loses you the game. You have a huge amount of points...
--Belakor-- And he's a mean looking model.
This is against the rules (though he may have meant something else). Each single unit must be armed with spears and shields OR just hand weapons...
You could do a Lustrian Coast army. Psuedo subtle pirate styles, with a hint at fighting Blood Dragon Vampire Counts (theres a badass Blood Dragon...
Eotg is just better. This is because, basically, of the 2d6 radius 1d6 str 4 (5 vs undead,daemons and tree spirits) magic phase blast. (Once again...
Above is right. Drop the champions on the terradon units. The units will still perform their intended function without the champions in them.
Not bad mate, but you can free up more points for more troops--> 1 Slann, cupped hands of the old ones, bane head (DROP-Doesn't work on spells...
Sorry, what? Do you mean...what troops should he get so you guys can have a balanced game? I have the answer to that..... .....Troops from another...
This is how to take it to the next level. The level after that is eight stegadons. <(O_o)>
Hi. Heres you army, copy pasted with suggestions. Oldblood carnosaur, blade of tzunki glyph necklace saurus vet (DROP for POINTS. Kinda...
That judging system is kinda dumb. However, if i was going to make an army based on those guidelines, i'd just have tonnes of saurus with spears...
Ok. One thing I must say. Slayers are not, and never have been overpowered. They are march/charge 6 and have no armor save. They are terrible.
---AGREE---Apart from mabye dropping the champ. Take full command in Saurus units.
The correct term is *facepalm*
This army is amazingly good. However, it is also amazingly cheesy. I would point blank refuse to play against an army with three stegadons, and if...
He becomes increasingly useful when you get a Slann. Its still good to have him, even if it means that the opponent is forced to keep one dispel...
YES. TAKE THEM.