I took the time to look up the rule and blowpipes do suffer from the long range -1 even though they are short range weapons. Also the place I play...
OK you still suffer from move and shoot and the over half distance rule. As for stand and shoot or flee it really depends on the type of unit for...
Using those models at any of those points don't care what models are used So do whatever you want to make a list
20 saurus 1 ancient with blowpipes 36 skinks 10 temple 16 cavalry 2 chiefs 1 priest thnx for any ideas
I need an effective 500 pt army that is good against most armies. THe models I have are as follows 20 Saurus 12 Skinks 10 Temple Guard 8 Cold One...