Ok, done some re-working on my 1k list. Obviously gunna have to test the blade of the hornet to see if its any good. Comes out to 1000pts even,...
Well, if your skipping fancy stuff your list is pretty good... I agree with others that you should drop skirmishers from 12 to 10 and only use...
Idk how much I even beleive in good or bad luck, I'm very logical and so dice to me are simple a mathmatical thing, so I'm the type to make rolls...
This will be really interesting to see the results! You must remember to come and post back. Though everything that has been said has been good...
List looks overall very well done. I like your setup on your slann, bound spell is a nice way to give more magic then a 7 power dice limit, so the...
Well I just played a game this morning with this list, and I may do a battle report of it. It sucks, but I lost. It was against my vampire counts...
Saurus Scar-Veteran -> Enchanted Shield, Light Armor, Burning Blade of Chotec, Cold One Skink Priest -> Level 2, Wardrums of Xahutec, Plaque of...
Saurus Scar-Vet -> Light Armor, Blade of Chotec, Shield of the Mirrored Pool, Cold One Saurus Scar-Vet -> Light Armor, Sword of Battle, Maiming...
Lord Slann Mage Priest(275) The Focused Rumination(Free) Higher State of Consciousness(50) Shield of the Mirrored Pool(30) <- Not bad, but I'd...
45 Jungle Swarm Bases in one unit, LMAO! That would be better lead by Tehenhuain on his tide of serpents. Have basically a nearly all swarm army....
Welcome to the forums! :D I think you'll find all your needs met, there is alot of help to be given on these forums. With the combined...
Everyone I've ever asked says they look like turtle shells, I'd love to actually see some fluff spectulating the shields origin. To me it makes...
Nice job! You painted those well. The only thing I'd say is that one temple guard with his halberd pointing forward must be b!tch when your...
All the plaque of tepok does is allow you to roll for one more spell then your lvl normally allows...lvl 1 rolls 2 dice, getting 2 spells, lvl 2...
Turn 6 Lizardmen- EoTG fails to rally and counts as being destroyed! =( Saurus kill Manfred the Acolyte and 3 grave guard, putting 1 wound on...
Turn 5 Lizardmen- Heres where the game really happens, lol. EoTG charges into front of grave guard, rolling a total of 6 impact hits, for 5...
Turn 4 Lizardmen- My EoTG moves into forest to the left of grave guard, and pulses, 6 hits, 6 wounds, 6 kills. Skirmishers move towards inside of...
Turn 3 Lizardmen- I fly my terradons over my chameleons and his far-right ghouls just to the side of my chameleons. My skink skirmishers move up...
Turn 2 Lizardmen- Salamander moves up to the left flank of far left ghouls, shoots breath weapon, 10 total hits, killing 5 ghouls. Chameleons...
Even though he had +1 to roll, I won first turn! Turn 1 Lizardmen- This whole game is a series of calculated movements and little else. Like...