Neat, if only we also got a model.
See, I'm used to companies generally being able to manage such a schedule with relative ease. Especially if its just a short story or some fluff...
O sure, but then you need to actually follow through and have that conversation. Especially if like in this snippet you start hinting at the...
True it could be a fanfic, though I doubt @Erta Wanderer would be posting about fanfics. Doesn't make it better written though. As far as I am...
They explicitly force this particular character-trait into the limelight, which is fine in itself, but don't actually do anything with the trait....
Meh, the fyreslayer one was quite late and was terrible. And there's a couple of other late ones that were bad as well. Think it's more of a...
Lord Kroak. [ATTACH] [ATTACH]
This pretty much. Even if you play around it perfectly, even if it doesn't do loads of damage, even if it only ends up killing fodder. It's still...
The 40K one, didn't know fantasy had one as well. Most of those are limited either by reinforcement size (e.g. sentinels will only really become...
O sure, it can always end up fine in the end, who knows maybe GW finally found the secret formula to make things balanced :p But you know, somehow...
In principle I agree. But I don't think there's anything quite as impactfull, yet still super basic, as unleash hell. Unleash hell feels like it...
Our subfactions differ more than the subfactions for other factions, noone else as a mechanic as powerfull as summoning and teleporting tied to...
I'd agree with you if we were talking about something minor, but this is simple too much. Long story short it just needlessly widens the gaps...
While it isn't super likely to happen in one given charge phase, it is a lot more likely to happen at least once in a given game. There's 5...
Neat
yeah I honestly don't get that about unleash hell and the new 40K overwatch. It's hilariously broken on units with 2+/3+ attacks like ranged...
No it doesn't. The only reason people keep thinking that is due to modern (video)games obsessivly implementing rock-paper-scissor-type balance...
The only issue I have with their algorithm is that they count things like allegiance abilities globally. Which leads to weird stuff, like...
Errata announced so that unique wizards can actually take spells again. Also the article contains a whole lot of nonsense about points.
Rippers just desperatly need a rework, knights are better combat units. Terradons are better fast support units. Leaving rippers in an awkward...