Ya there is always that rule for sure
Good job
That is pretty unfortunate
That would be pretty impressive
Oh SohCahToa got to the musician/skink thing already...oh well...:)
1) stand behind them using the special rule, try and take out his thunderers/quarlers. Need something harder hitting vs artillary though. 2)...
The Haunchi Totem is always a great one, you make your full march move getting as close as you can then charge in the magic phase using the totem....
My bad meant FSoD (Flying Skink of Doom)
I would suggest losing the Ancient in the cold one unit for starters. Maybe giving a magic banner to one of the cold one units, or both. Maybe...
JSoD or SSoD that's your best bet
I like the paint job, nice work
He can issue a challange but he cannot use the bear's anger spell as it only works on unit strength 1 heros or lords, the slann is unit Strength 5...
They sure are, though they may be one of the only things in the game that are.
I've only fought high elves once with little success, though I imagine a flank attack could hurt them pretty good, that way they only get a few...
Ya I agree with SohCahToa, skinks and terradons are the best way to deal with ogres. Infact my friend that plays ogres absolutly hates skinks...
1)I've used the Sotek army before with some success and I've wanted to try the Quetzl one. However your skinks will become a little more...
I would have to say that I don't field a base list, I don't always field Krox, Saurus warriors or salmanders. I've only once not fielded skinks...
Ya that is always a good solution, buy the shields use them when you want
Well the thing to conder there is defensive or offensive? Defensive 3+ armor save for 1 pt more per model, which can make them stick around a lot...
Sorry SohCahToa LOL