remarks: - Celestial equilibrium: We have a reasonable amount of spells that get bonus effects when you reach a casting roll of X+. Which is what...
Imho, this is the biggest issue, even if you can sacrifice every spell it's still a massive investment, with very obvious weaknesses for the enemy...
That'd require you to field an entire army of slann, even if you can sacrifice all spells. Which 1) Would be a terrible army 2) takes up too many...
The attack characteristic is "1". And each attack consists of "roll a number of dice equal to the number of models". So imho, it works :p
RAW, sure. But I think they assume noone is going to need to have explicitly explained to them that achieving "-1 spellcasts" would be stupid and...
the confusion plays lies in wether or not the celestial point conjuration counts as "casting your first spell". Imho, it should be for every...
Does it also clarify if we can sacrifice multiple spells per caster or not? Cuz there was some uncertainty over that as well.
remarks: - Ravenak: it's a fairly big model, as a bound endless spell you could use it to screw with your opponent's positioning a lot. Have it...
I think it's +1 damage for jaw attacks, wuchtwert could be translated as something like "powervalue" or "strengthvalue", so i'd guess that's the...
They have an attack characteristic on the new profile. But I thought it was for ranged weapons as well, or I mistook it for something else.
remarks: - ripper's chief command ability is AoE, and decently large at 18", it also affects himself. A potential interesting use is to bring...
Sure, but next time you roll a 6 and now a mere 5 succesfull wounds have wiped out the entire unit. It seems like rather a risky gamble,...
still sucks if you wanne play Coalesced. Suffering 3 wounds gives you a 2/3th chance of losing your salamander/razordon at msu. At maximum size 8...
Given what i've seen other companies do, assume every major event is cancelled but they keep churning out work even if it means people need to...
they're also super easy to cause battleshock on, unless you have cp to burn. They seriously need the handlers to do something besides triggering...
Well, that'd solve a hell of a lot of issues. And is honestly a halfway decent compromise with the old summoning. It'd allow for things like...
this is probably it's biggest value, yeah it might get killed in a single turn, but that's a single turn in which everything else is left alone....
Why even bother with a summoning cost that high.. just say you can't summon it.
fyi saurian warscoll is updated too now. Also points.
meh, I suspect the +1 to saves might work out better. They might actually last more than 1 turn then. A 40 man horde of skinks with blowpipes +...