It can be hard to get your Saurus into combat with someone committed to avoiding them, such are tows movement rules. So in deployment you want...
I think Ethereal or TG is required for that sort of build. Any shooting with delete your Slann.
So I feel like I'm ruining my meta a bit by running carnosaurs and stegadons and no one else is running big monsters. I'm not loving our Slann...
Rippers seem to be alright in my meta which seems to still be enjoying use of infantry. Skirmishers are very good in general. Getting the charge...
Nice list. The skavenpelt banner is very interesting. They already have impetuous so let's give them frenzy. The issue with the rippers is how...
[SPOILER] Battle was normal Deploymen I thought was even until he laid down a free forest right in front of my Saurus. A great trick as going...
Elementalism and High are both good options. Elementalism is better imo if you aren't taking Lore Familiar which you are. So it's fairly even...
Yeah but infantry is shit and stegadons just mow through them! Haha
I am confused You can't stand and shoot as cumbersome. Why 4d6? Giant blowpipes shoot at 18 so avoiding the -1 for long range is 9... Where...
I just noticed I put down wandering deliberations instead of Becalming Cogitation. Please update that and either a) drop scouts; or b) downgrade a...