Depends on your list I think. If they're grouped, they'll be more efficient in combat, but split they'll be harder to shoot off, since getting 6...
You'll probably want some rend/mortal wound output. I'd try to fit in a Slann or kroak and/or some salamanders.
Scar vet is 40 points cheaper and basically just as good in melee, so I'd say scar vet, but you might go with both in some lists, like a firelance...
Both of these lists look decent. I'd definitely run a Slann over the Troglodon in the second one though.
I think you misunderstood what I was saying... Without faction bonuses or supporting units, they compare fine with all of the units I listed...
That was only the allegiance buff. Chaos warriors get +1 to wound and re-roll 1s, exploding 6s to hit, and re-roll to run/charge, -1 to be hit...
Chaos warriors don't have rend or the jaw attack(s), can't teleport, and can't take 1 less damage from multi-damage attacks, and the mortal wound...
Aside from the eternity warden and scar vet on cold one, nothing in the book seems actually bad though. Pretty much everything else compares well...
1 turn on the charge using all abilities: Ripperdactyls: Jaws: 27 attacks, 27 hits (with blot toad), 18 wounds at no rend. + 2.5 wounds from the...
Skinks get +1 attack with all their weapons if the unit has 15 or more models, so they always get 80 shots in a unit of 40. With the stegadon...
Actually, the 3rd rank at 2" reach is easier to get in than the 2nd at 1" reach, so you'll always be able to get 3 ranks of spears in if you can...
Looks solid, though you probably won't be getting objectives very easily. I'd run sallies instead of razordons for the rend.
The Koatl's Claw command trait is fantastic. 4+ for another CP every time the general uses one effectively doubles the CPs used by it. It's...
Bring Aetherquartz as your second artefact for even more CPs. Getting a 4+ and 5+ roll for another CP every time the general uses one is nutty....
Looks pretty solid for that. The catapult is a bit less scary with it being -2 to hit against your heroes if they're garrisoned, or not being...
I think 5-10 in any list with a Slann is going to be standard competitively, and I just can't see people skipping the Slann (or Kroak) in the new...
Guard aren't really something to spam. They're pretty much like chaos warriors or liberators in terms of profile, so they're decent, but not...
He's not, but you'd still want the 5 guard with kroak. He's 320 points, you don't want him getting sniped out, and having the guard in the list...
And yet, they aren't even bad when compared with units with similar profiles, like chaos warriors or 'ardboyz, and you'll probably see 5-10 in...
salamanders have 1 more shot and better hit rolls/rend + mortal wounds on 6s to hit, which increases their output a bit. They also have a better...