Items with both lists would be pretty much the same; QS potion on carnosaurs, a relic blade on the cold one vet. You could put a Hoarfrost on the...
It was not. The "oldblood on cold one" was changed to a "Scar-Veteran on cold one". The Oldblood may not be taken as part of a bloodclaw starhost,...
Scar Vets are a bit more durable, but Oldbloods do a bit more damage (Especially against other monsters) and have a significantly better command...
I think Quicksilver potion is too good to pass up on a Carnosaur if you're putting an item on it. Guaranteeing that you hit first one time can be...
It says "before the player whose turn is taking place chooses a unit to attack with". It can be used on either players' turn. It counts as the...
Did they FAQ that it is subject to the rule of 1? RAW, it wouldn't, because it doesn't require you to hit with any attacks. The rule of 1 states...
I'd like to point out that for the hero deathstar with the Bloodclaw Starhost, you can actually run 2 Oldbloods on Carnosaurs (the one not in the...
Was wondering if anyone had tried something like this: Slann (260) Skink Starseer (160) Battleline: 10 Skinks (80) 10 Skinks (80) 10 Skinks (80)...
"If an ORDER army includes any HEROES,then one may bear a magical artefact. Declare which HERO has the artefact after picking your general" You...
But you can have 3 Old Bloods cowboys, a Slann, and 5-6 Scar Vet Cowboys with minimum core (ideally just skink skirmishers. Cowboys are already a...
A character in a unit of a different troop type does not get to take a look out sir at all. (such as a cowboy on a cold one in a unit of Saurus.)...
Throgg is tough to crack for Lizards... There isn't really anything in the army that can take him out effectively. Aside from throgg and the...
It wrecks things at every points value... other than certain Chaos and Dwarf character builds. I've had the foot version kill half of 2500 pt...
I actually had thought about the skinks thing, and split one of the small skink units into another 10, and added the remaining 11 skinks + 4 from...
The kroxigor behind him could attack if your unit was in horde formation. It is in the 3rd rank, and whether or not a unit can attack is...
yes: Curse of years, lore of vampires. As for the OP: I think it can be interpreted either way, and there is no way to get to a definitive answer...
Trogs are vulnerable to cannons, and a vulnerability to cannons is something I avoid on principle, hence why I don't run stegs. And skinks are...
Probably. Just thought it would be a fun list to try. Also, if you get 3 or 4 cowboys in on 1 unit, you aren't losing combat unless they have an...
Been playing more standard lists, and felt like putting something different out there. As good as the Slann is, I always found it hard to justify...
Chamos might be useful for this army to take out warmachines that might do significant damage to the temple guard, Terradons are generally not...