Maybe we need something to be silly, heaven knows everyone else gets something haha
My group play tested something similar to this to see what they would be like. 3 wounds This way arcane bolt kill max 1, instead a sizable...
That's kinda the way I was thinking it would be interpreted to. My group says that since it just says since its after your movement phase and...
I want to do tournaments soon so I'm trying to make sure I have the rules down for the units I use all the time and my only question is how do...
I just don't play that one ;) But you have enough heroes that you'd be fine in Places of Power, especially if you can hero snipe with...
Skinks aren't trash its just how you use them, The 20 skinks and a chief however would be the weaker option because the skinks aren't large enough...
Firelance is fine, its just not being used as what its intended to. Knights aren't going to be able to stand around and tank things, they need to...
Kroxigor are 3 for 180 and are actually pretty good, little bit better if you have some skinks around to babysit them. If you want to use Krox...
I come to this all to often when I am list building where I will, lets say 2000 points, end up 20, 30, or even 40 points short of the 2k points....
I've down a slightly different version of this list. Like @Crowsfoot said, very fast and fragile, but can do a lot of damage but your position...
Skinks are a blast to play, its all I run. Guard lists can be really good if your not facing mortal wounds, then they are near impossible to kill...
Don't get discouraged, Skinkly lists are harder to run but the payoff is greater, when i switched to playing pure skinks and no saurus I lost a...
20 skinks and chief for skinks to attack, other wise 10 skinks and a Starpriest or Priest and they could make your guard nearly unkillable.
Thats looks solid. To bad I have no sallies, no sunblood and am about 20 short on warriors. I specialize in skinks so my saurus numbers are a bit low.
Ya know I've never actually looked at Bloodclaw, I may have to give that one a go sometime
Take out a Carno and you could add the Ripper/Terra and the Battalion for the same points
Shadowstrike is by far our best formation, I never play a game without it :D, Heavenswatch probably 2nd
Eternal Starhost is one of those battalions that looks awesome on paper but with the unfortunate thing of our Guard being plagued by only having 1...
I usually run shields, It gives you that little bit that they will have a few stay around even if they have rend, plus if you're going to run away...
:oops: now I feel bad, I've been playing it way wrong haha But then yea, I don't see the point at all to include the chameleons in the shadow...