Sorry sorry! I've fixed it!
Haha, oops, for some reason the post didn't include all of what I wrote, luckily I copied it onto my clipboard, edited it now!
Now imagine combining that with the Starpriest's Serpent Staff to make the attack 6 damage and the Oldblood Carnosaur's command ability to give...
Beastclaw Raiders vs. Seraphon, last time I played Beastclaws my 2000pt army was destroyed whilst I could only make a 600pt dent so this was an...
Not a member of the forum so can't see anything when I click the link, what is it all about?
You're right, completely forgot that. Maybe krox and rippers which as you say are awesome and would make brilliant battleline, imagine two units...
Bit disappointed we've not got any new "battleline-if" units by the looks of things and actually knights and guard have become "battleline-if"
I don't play narrative enough.
Did anyone clock the hint that we might be able to cast spells more than once? Saw it in this narrative gameplay scenario. Read the bit about the...
I like the bit where it says, "The Seraphon are one of the most improved armies in the new General's Handbook" :happy:
Haha! That's exactly why I bought the get started box of flesheaters!
Ah but if you didn't have that it would leave some armies in a crap position like some of the death armies, Flesh Eaters only have something like...
And on a square base no less! Good work!
You've got a lot of chaff by the looks of things, those 10 saurus warriors and 20 skinks won't do a great deal in that list so I'd cut them out...
I like the idea of the "Battle-line if" units. That could mean we get some more units we could use as battleline, imagine if we got chameleon...
Keep the skinks! Put in as many skinks in there as you can! Run purely skinks! I find the shadowstrike formation works best at 1000pts, you've got...
Haha! I bet your opponents love you! :D
Sorry, also had to chip in here. Wary fighters is literally the best. It means that technically, in one go, your skinks can move 28", that's 8"...
They got an update of rules recently which gave them very powerful allegiance abilities already!
I've never really used the command ability a great deal, I'd go with the engine as it's more likely to be nearer the combat and so can give...