I mean beastclaws are ridiculously OP so it would make sense to do that. Increasing points costs wouldn't be good for GW's pockets, if you think...
The amount they charge for razordons should be illegal! £296 for 16 models, I think I've spent that amount for my entire army. They're not even...
Maybe summoning will get fixed, or lower points for summoners? Would be nice to have a slightly cheaper slann and EotG.
Depends on what other units your opponent has! Play around, see what works and what doesn't, if you have access to most units, try different things.
Anything really, could throw in a bloodclaw with that, or a thunderquake.
I think @Bowser's idea is good, but I'd drop the salamanders for razordons, mainly because they will likely do more wounds Personally, I think a...
List 1 and 2 and both good, for different reasons, if you need to play defensively, I'd go for list 2 for sure, but if you want to pack a punch,...
I don't think there is a seraphon only army that can actually face up to the beastclaw raiders, which is sad but @Bowser's list is good.
You've heard wrong, slann are not good! We have far better units in our army, slann is ok, but expensive for the points. I'd try and build up a...
I'd like to see that list against a horde army like skaven!
Wouldn't write off the bastiladon, it is good for defending objectives whilst the rest of your army targets other areas, depending on the game...
Shadowstrike is a good option, I've used it in the past but I've found it's not enough for an army like chaos dwarves/legion of Azgorth. So I...
But it's the same as your other list except more mobility and no skinks! An experienced player will know that 10 skinks are not worth the fight...
Interesting list, you will struggle without any battalions though! The 10 skinks look like an afterthought more than anything! I think going with...
Agree with @Bowser, thunderquake would work well with two bastiladons, they can screw up people's chances of capturing objectives in most of the...
Thank you. You're right, very mobile. It also gives you another relic in your army.
I think they're best in the thunderquake starhost, each model heals 1 wound or d3 if near a slann every hero phase, so that gives them a couple of...
So I've tried to calculate this but my little brain doesn't know where to begin. I'm trying to decide whether it would be better to have: A. One...
You don't need to give the rippers up! You've got the two units of skinks that will work in your shadowstrike.
Treelord needs killing fairly early because of his ability to give units around him a reroll to their save!