its one of those pieces that you totally ignore unless you can kill them in 2 turns. Like ilkain said, focus objectives. Split your units up and...
the shadow strike temple host isn't a bad battalion, it just relies on keeping a 5 wound hero alive. you can have 40 skinks hitting with +1 to hit...
its nice. i think personally i would like to start with a few more bodies on the board. have 2 x 2 sallies, leave the swords behind and have...
You can do if you want a monsters list, stegadons are decent but sadly quite easy to kill a lot of the time
Its very barebones with only the saurus and skinks from the boxes but its a good start of heroes. For a saurus style list its best to get a fair...
Thats hard to do though. You cant reasonably buff kroak because of his power multipliers like the astrolith because if you had kroak alone with a...
He get to use his command ability (+1 to hit rolls for a skink unit) for free, once per turn. So you can always have a bastiladon hitting on 3s...
If you really want to play it competitive then the battalion and stegadons really isnt the way to go. You want 2 bastiladons and decide how much...
He will go up to 330, slann down to 250
Yeah generally 20 skinks would serve better, or personally i would just take 2 x 10 to either sit on home objectives or as a good screen to...
The list is nice. The sunblood probably isn’t needed for 1000 points, better to have more units if you have them. 5 knights would help more than...
If you want that guerrilla warfare style, chameleon skinks probably fit that the best. Solo salamanders are also good. Could have a big blob of...
The starpriest is something you really want in every list. For 1500 i guess dropping the kroxigors, terradons and guards, you dont really need...
Warriors with spears are better in a big unit, 40 is ideal then you get a nice points discount. Ripperdactyls dont really add much, there are...
The range is great on them. Screen well and you can get a bunch of use and damage out of bastiladons
yeah the parting shot is massive. normally you get punished if you move too close as you get charged but instead you do even more damage. Don't...
generally yes as they are faster and have more attacks than a minimum unit of warriors. a full unit is harder to use and you would want spears if...
Starpriest and knights is always a good combo. Personally im team carnosaur all of the way, especially having scar vet as the general and having...
The sunblood doesnt really do much for the list, taking some more warriors instead would probably serve you better
basically just kroak, balewind and astrolith so that celestial deliverance has a 22" range helped by having and oracle or skink heroes around to...