If that same rule carries over to Bloodclaw it will be hot garbage. Not an extra D3 every turn, but just at the start of the battle?! My...
Christ Almighty... I can't really think of another unit with higher mortal wound potential than Kroak now.
One of my favorite lists uses a Bloodclaw with three Scar-Vets on Cold Ones, and big units of knights. A unit of ten knights with all three CAs...
I'm thinking Bloodclaw will stay exactly the same - heroes can use their command abilities without needing a command point. I've tried double...
It would make sense to give one of your Starpriests the command trait that allows him to perform priestly rites, which will reroll your...
It's quite strong for 1000 points but definitely not 'cheesy' strong. Ripperdactyls have been known to raise a few eyebrows but don't let that...
I'm really liking the sound of an Aqshy Saurus list. Imagine a Bloodclaw Starhost with an Oldblood and Scar-Vet on Carno, where the Oldblood is...
What you have here is about as competitive as 1k Seraphon lists get. As you'll be using the skinks primarily to grab objectives rather than deal...
Knights are OK in Firelance or Bloodclaw but if you're just taking two units to fill out battleline you will be better off just splitting the...
I've always liked the look of 40-strong units with javelins on paper. In theory they could dish out some good damage but I think getting all 40...
Good list. Take the beam over the Ark in almost all situations. Also bear in mind that you can't take the same artifact twice. Keep rectrices on...
There are some really questionable design choices going on in those artifacts. For instance, why would anyone ever take Essence of Vulcatrix if...
Firelance Starhost: (110) Scar-Vet on Cold One (General, Thickly Scaled Hide, Incandescent Rectrices) - 100 Saurus Knights - 100 Saurus Knights -...
If I had to guess, it would be that the swift/savage rerolls now only apply to the combat phase. I kind of think that's how the original wording...
Razordons are objectively better/more versatile, but Salamanders have big rend - something Seraphon are sorely lacking. Against fatter armies like...
Given that Ripperdactyls got no point cost increase, and have specifically had their warscroll referred to as being wrong in the past, I'm...
This is what I thought at first, but the new rules are contradicting themselves already. On one hand it says warscroll abilities take precedence...
My question is this - will we be able to generate summoning points and summon a unit in the same turn? For instance, if I use all my spells for...
SCE get +1 to save from both the Staunch Defender command trait and also the Lord-Castellant's lantern ability. Yep, I'm definitely pretty dark...
They're reducing point costs by ten points? I though every unit in the game was priced in increments of 20? Or is this one of the changes for the...