Supporting attacks don't benefit from extra attacks granted from special rules. Hatred and poison do not apply here.
Ok, I can see that even though the stomp special rule uses the models base strength and benefits from no special rule as per the faq. But we're...
No difference. Flying cav are fast cav with the fly special rule.
Re: Custom Artillery Dice Sneak Peak I can't wait for these to be up and ready for order. A couple dice blocks and artillery dice for me. Yes...
They will faq it so skink chiefs on rippers or terradons will be able to join units.
Correct. So why mention that rule at all?
Having the special rule fly makes you a flyer. There is no unit type flyer.
I understand that and also think they should be able to join. The paragraph after it says what type of unit a character can join it says what kind...
They are also fliers. They both can and can not join the unit. Although I think they should be able to join.
Re: Some ineresting dinosaur/creaure fluff in the new armybo Agreed. I would get those.
The ark is a bubble effect as is the ancient steg. I would assume it hits enemy units in combat as well.
I would say yes. The only thing changed from the fire thrower rules is what happens when a misfire is rolled.
Are you telling me that my ogres can stomp from the second rank?
Extra attacks such as attacks gained from frenzy and xhw are added to the base attacks. So you go from 1 to 3 base attacks.
Yes it can be used to cast spells through, it has the arcane vassal special rule.
I got two of the new Carnosaur kit but made them both into Carnosaurs. Maybe I'll use the old one as a trog.
In the army list it says giant blowpipes. Under any rules section the entry for giant blowpipe refers to a single blowpipe. It also says up to two...
Looking forward to hearing how it goes.
Go Chewy
I feel like I have to buy more boxes of rippers now. I only have 2 boxes of them so far.