Both are a waste of points. The 4+ ward only affects the bearer, not his mount, and you already have the 'Portent of Warding' active anyway, so...
Empire don't even need Lizards to win, they work well with everything and win games singlehandedly anyway. Obviously, our actual heavy infantry...
The good news is though, none of our characters are worth taking, so you don't have to worry about it too much. For modelling wargear, Fantasy...
The good points about Lizardmen generally are insanely powerful Mages, lethal bunkers for them that work even in close-combat, solid Core infantry...
Ld10 re-rollable on Cold-Blooded is extremely reliable, but Ld9 is just fine as well. I'd take the Eternal Flame banner instead, denying Regen in...
Needs Cupped Hands, the first miscast will obliterate your bodyguard otherwise. I'd drop 'Cogitation' to pay for it. Also, he's the most...
Our special characters are all complete garbage, so no worries on that front; At 2,400, I'd aim for this; Lords: Shadow Slann, Rumination,...
1.) Are the Lizardmen army going to get a new update anytime soon (8th edition book?) Probably not. We have the best mages in the game (ticking...
What an amazingly original Skaven list :rolleyes: to be fair though, they do lack real heavy hitters outside of Special and Rare. Lore of Fire...
More power to you if you can make them work man. I2 and Stupidity are irritating, and they are hideously expensive for what they do. Even...
Wut That makes no sense at all. You can fit in an EOTG regardless of what you're taking as a Lord choice. In fact, you should always be able to,...
If i close my eyes real tight and put my fingers in my ears, sometimes i can pretend that SoM never happened... Haha, why so despondent man? I...
Just some thoughts on different units and Pacts we might find useful to our army. I'm making the assumption of a 3k game here, so adjust...
There are really three ways to go with Scar-Vets. You can add a Cold One Mount to any of these if you want a higher armour save and more mobility...
If you're going to take a Carnosaur Lord, you need to give him adequate protection. If you're not packing a ward save, cannons, Death/Metal magic...
Look, the Level 1/2 Priest on top is nice, but Heavens magic is nothing special. Sure, if you roll up some good spells, don't forget to cast then,...
As others have said, which Lore you take is pretty dependent on your playstyle. It also depends on the army you plan to run. Life is very...
It's up to you man. If you run with spears, take big units to maximise the advantage, and go in three ranks. That way, everyone is fighting, and...
Scatter dice, miscasts, Becalming Cogitation denying IF casts, not being in range for several turns, 'Speed of Light' making it only work on 6's...
They're not that great in either context? Magic > everything, as always (but especially on low Initiative models). Worlds of difference. Cold...