Definetley gets my vote. I've played 2 tournaments in 8th with my lizardmen, and i've yet to have a massively one sided game, having played...
if you're going down this route, wouldn't you be better off taking an oldblood tooled with defensive items and the crown of command? ok, not as...
hmm, i always worked on the assumption that it didn't function if you already had scaly skin (as rammramm said). would definetley consider using...
personally i think they're both poor, i'd rather take a GW, be good against most stuff, and then take some decent defensive items to keep him...
what lore are you planning on taking with him?
i find 1 regular and 1 ancient works well for me. characters just seem incredibly vulnerable to any war machine/template attack now, frankly i'd...
what lore are you going with? for life, i can do without it. tbh though, i'm not sure this is really going to get you anywhere compared to having...
hmm, that does seem to make him rather dead to cannonballs... :( probably better on foot then imo, unless you expect to fight a lot of S6+...
from my experience, big blocks ftw. my 2400pt army (basically same size tournament), i took: 25 saurus, FC 25 saurus, FC, spears, 21 TG, FC...
what do you think of: GW Gamblers Armour Dawnstone (cold one?) i think basically the question here is, is dawnstone with 'only' a 3+ save worth...
not sure where else these post to apart from uk, but they have customisable cases here: http://www.krmulticase.co.uk/ still not perfect, but...
i've only played the warshrine-chosen combo once, and i was lucky enough for him to not get the uber ward save before i killed his warshrine....
regarding the GG horde of doom, beaten by: (ancient) stegadon, in range of slann w/ BSB and lore of life for +2/4 toughness. No killing blow, and...
have you tried using chamo skinks? combined fire from the 2 units will statistically remove any 3 wound war machine in one volley, and with scout,...
yeah, rumination is badass. obviously has a lower effect on any of the big spells, or when you get a really low/big winds of magic roll.
pretty much what arli said, but what really does it for me is scout. most games you can scout close enough that your march move puts you in range...
yep. nothing more to add here really...
the current codex doesnt have bite attacks, that was the previous codex... were they both present in 7th ed? anyways, with spears: 7th ed; old...
well only if you're planning on eating them really... small concentrations of lead are not going to do anything to you.
sorry, 90% of cannons are not magical? the way i see it, the only cannon using armies are empire, dwarves, and skaven (though the skaven one is a...