I think strewart is seriously onto something about the "car jack" as well as your comment...remember the OOP model of the Slann being carried by...
Now that I think of it...I wonder if Ticktakto should have done a Look Out Sir roll first since the blast plate is template weapon per the Look...
Actually zero Warmachine background...anyway the wierd thing was that the exploding Warp Cannon was 1" away from the middle of the Teradon...
Oops...I see what you mean...you are saying with 1 TG he still can do his "floaty" thing (Large Target LOS)...even if he is having to be in the...
My bad...the June of 09 GW FAQ for Lizzies says exactly that...grrrr...anyway I do disagree though that as long as you have one TG, the Slann can...
Copy that...I'll have to dig for the FAQ...I havent seen a new one anyway...I'll poke around...tanks :)
Yup I follow what your saying...and it appears its gotta go that way cause "dats what it says"...who knows... but I dont think that was Hoare's...
A group of 5 Terradons lands near a Skaven Warp Cannon. The rat filth cannon malfunctions blowing up the cannon and the subsequent template also...
A unit of Sallies have just rallied which further means they REFORM. The REFORM rule (pg 14) says that REFORMED units cannot shoot missile...
A Slann is by himself (no TG). A unit of some skinks are directly in front of him but NOT with him. Can he "float up" per the Guardian rules and...
Copy all that..thanks to all. Booms ;)
No...your thinking of the Howdah...it has 2+...the Ancient Steg has 3+ save for itself... When you say Wards cant stack, your basically saying...
Wow... thanks for clarifying that for me... I'll just disregard then
oops...forgot...I get 3 Sallies with that also...never tryed 'em yet with the new codex but they were a riot in the past so why not? B
Strewart...yur correct...it says "...can cause the Mage-Priest to roll more dice than normally allowed"...tx that helps a bit...took me 2 years to...
Well he will likely see this but here goes: 1. 2 EOTGs to give mutual 5+ Ward saves to each other and surrounding units...rolling twice for 5's...
I was mistaken...he had 8 Dispel dice...so my error...anyway...I wanna BELIEVE we are the Masters of Magic...but if my Snake-Mage slings the Comet...
1. Nothing prohibits more than one EOTGs correct? Arcane Configuration says "...If you have multiple Engines, each must choose a different...
Ok... so basically: 1. Tetto rolls 2 dice and except for ** the Cosmic Event occurs. Great. 2. Tetto then chooses to roll his max of 3 Power...
Dalkarius gave some good advice on using Tetto for blasting some DE crossbowman from a distance using the Cosmic Event... well I simply am...