Definitely drop the ruby ring, the swarms, mask of eeee. None of them are very useful. I'm not a fan of the Carnosaur, but considering the sheer...
Take the baseline Slann build (rumination, mystery, becalm). Squeeze in a lvl 1 skink priest with the cube, you'll want to shut down his turn 3 or...
If it was granted it would be at least a 60 point item, shutting down the magic phase in an important turn is HUGE.
I'm going to have to disagree with you here. The 15 extra points for the cube is well worth it if you shut someones magic phase down entirely or...
Slann first. He gives you the widest variation compared to what you have now. Being able to take the BRB lores really opens up a lot of new builds...
Actually, that covered it rather well. I don't expect mine to do much more than remove a rank or two then get in a flank charge to help finish off...
The dreaded 13th only works on regular infantry as far as I remember. At the same time, Dwellers, PSun, Pit of Shades, and Final Transmutation are...
He only gets to go in the second rank of TG due to their special rule. If he is attached to a unit of Saurus he goes off to the side (mixed base...
The Slann does not have the large target rule. In fact, the FAQ even removed the "pop-up" large target rule in the magic phase. The GW employee is...
That unit + support costs over 1000 points.
So my first 30 or so games have gone very well with my 2500 list (along the lines of 23-4-3). My buddy is building up his second army (WoC) and...
Overall a much better list. I would trade out the Plaque of Dominion for Becalming Cogitation. Vampires have high leadership (the lord is LD10,...
Actually, knowing all of life might be a good thing in addition to rumination. (and cogitation as well, the discarded 6's has ended many a wizards...
They can be any color you'd like. GW decided on blue as "an official color" to sell more blue paint and to help distinguish LM from Orcs and...
I try to make room for a Blood Statuette of Spite anytime I expect to see him. It's also handy for most other casters as well.
Ancient stegs do well, 4d6+3 poison shots are great at softening up hordes.
Magic is our best long rang answer, although marching salamanders and scouting chameleon skinks do well also. I've gone up against a couple of...
Copy-pasted from a response I made on whineseer about Skrox units: It's all in how you use them. If you charge them into the front of a horde...
Look at the listing for Temple Guard in the army list section (P.96). Under the standard bearer option it says "may have a magic banner worth up...
I don't even bother with them at under 1k, I'd rather tool out an oldblood/scar vet and pad my troop totals to make up for a lack of magic. I...